Page 913 in Cocoyashi Village
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Page 913

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Average Rating: 5
Number of people who have voted: 4

By the same author as Grand Line 3.5


24th Oct 2016, 12:07 AM

Because Fire and or point blank annihilation is the answer to everything.

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24th Oct 2016, 12:14 AM

Mr. Henderson approves.

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Old Man Henderson

24th Oct 2016, 2:18 PM

That I do.

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24th Oct 2016, 10:12 PM

Eli Burning, I presume?

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24th Oct 2016, 9:32 AM

In the words of the great and wise Plague Knight, "The bigger the explosion, the better the alchemist!"

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24th Oct 2016, 3:23 PM

Reminds me of the first Pathfinder session I played... Our alchemist's first roll of the game was a mat 1 that caused him to hit me with a fire potion... I took more damage from that than from any other enemy in the first session even through my fire resist.

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24th Oct 2016, 12:34 PM

There was this time we fought a drakeor other dragon-kin within a dark cave. My alchemist threw a first bomb in the area he thought the creature was. He didn't miss- he was aiming at the wall. Since it was an incendiary bomb, it took fire, and revealed the location of the dragon.

But it was a huge cave, and I couldn't lit the whole area. So, to order to prevent it to use its hide-and-seek tactics, I threw another incendiary bomb on its head, so it wouldd carry the lighting with it.

Tell a story when you saved the day by setting something on fire. Or someone.

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Sir William

24th Oct 2016, 1:03 PM

So basically, tell any story in which I saved the day

Well I remember this time where my character (a warlock) successfully determined that a mummy was inside a sarcofigi (technically all he *knew* was that there was an undead there and he wasn't a spell caster, but come on, sarcophagus) so he handed each party member a pair of alchemical fires or oil flasks without telling them why before knocking on the door

The monster woke up and then I eldritch blasted it with fire and they threw their oil, alcohol and alchemical fire and then the mini boss died in one round

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24th Oct 2016, 2:52 PM

In DnD 5.0, you can use cantrips as many times as you want. Light is a cantrip; if you really wanted to, you could make a bunch of stuff light up. Or you could be my wizard and just use Fire Blast to constantly shoot fire in front of you for a light source.

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24th Oct 2016, 7:39 PM

I played in a homebrew campaign where all the players had some unique kind of magic, kinda a la devil fruit in that your magic was heavily themed (party members used sword magic, drug magic, and magic cards (as in MTG)). Of course, mine was fire. Pretty early on, we were raiding a cult's base, and we came across a room full of 20 cultists. The GM describes the room, gets to the chandeliers... Which are essentially just large glass globes filled with fire. The cultists had chosen a VERY poor way to light their meeting room. I proceeded to jump up, grab a globe, and bring it crashing down in a fiery explosion that propelled me back up to rinse and repeat. My party just watched as I burned down what was supposed to be a hard encounter

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25th Oct 2016, 5:22 AM

I was playing a ranger in a low-level game - at the time this happened, I think we were 2nd or 3rd level. At one point, the party was travelling through an area with a LOT of swamp gas, mostly to prevent the casters from using fire magic. Towards the end of that section, we got surrounded and outnumbered by a whole lot of lizard folk, with a priestess. My ranger hangs back a round or so, and uses a tad bit of animal fat to adhere a flint flake to a steel arrowhead. On the third round, he shoots.
Natural 20.
FWABOOM! Big orange wooshie, the entire region goes briefly up in flames, and everyone (ally or enemy) takes 2d6 damage (dex save for half), but the lizardfolk priestess took 4d6 flame AND double arrow damage.
That's right, the RANGER nearly blew up the party.

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25th Oct 2016, 5:18 PM
"Misuse of Fire and low level magics."

So, 1st level party. I was the Sorceror. Among my spells I had Tenser's floating disk,primarily because our GM had been a pain about floor traps and acid pools recently. He also had lamp oil, several glass flasks of brandy, and a single alchemist's fire. He had a mage's hand necklace, which in the past the GM had allowed to be able to use for touch based magics, and the cantrip fire finger...which does 1 pt of fire damage.

In the dungeon we were exploring, our ranger heard orkish voices behind a door, so i loaded up the tenser's disk with all the oil,brandy and activated the mage hand right above it, and sent it rolling into the room as the ranger opened the door. As the bunch of orks and hobgoblins watches this bundle fly thru the air at them, i use fire finger and light the alchemist's fire, while the ranger closes the door. few seconds later we open the door and see nothing but burnt bodies.

Yes, not an original idea...but damn fun.

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25th Oct 2016, 10:17 PM
"Medium or Well Done?"

So, a few years back I was playing in a 3.5 game as a Druid, and the GM had added an interesting twist to spellcasting. The components you used could have effects on the spell. Our party was coming up on a bandit camp after agreeing to assist a village, who had sent us off with a feast. My Druid had usedthe opportunity to sneak a bit of rind from his porkchop into his casting supplies. The GM ruled that using it as a spell component for Grease made the Grease flamable (I don't think he realized he'd essentially given me access to a third level spell at the time, and I didn't realize till after the campaign fell apart due to scheduling issues). So when we snuck up on the campsite, some of the bandits were sleeping next to the fire. Naturally, I cast Grease with most of it under the bandits... and one corner ending in the fire. I managed to cut their standing forces to half, and throw the rest of them into confusion in the bargain.

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