Page 890 in Cocoyashi Village
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Page 890

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Average Rating: 5
Number of people who have voted: 4

By the same author as Grand Line 3.5


31st Aug 2016, 12:17 AM

When they went on a food run Luke killed him, cut him open and let his trained squirrel squad sequester in his corpse. Luckily Luke loyally learned ventriloquism and is now the code of Cory.

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31st Aug 2016, 12:23 AM

You know it's a good game when you can get someone who does usually role play to do just that

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31st Aug 2016, 12:43 AM

I love the ways you find to work in actual dialogue. I also love to see Cory grow like this. :)

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31st Aug 2016, 10:47 AM

I'm loving seeing all the characters grow like that.

It's part of why I'm so looking forwards to future arcs. You just know that these players will eventually get super into things, and the game will soon become one that will go down in the annals of history as "That legendary Pirate campaign", spoken of at gaming tables across the world in amazed voices.

And the players, you can tell that they're going to become just as close friends as the Straw Hats ever were. Those who're used to twinking and Min-Maxing will learn to love and appreciate the RP aspects of things, and the heavy RPers will learn to enjoy putting together devastating combos, and the GM will learn to embrace the goofy and over-the-top, and weave that into the narrative in a way that enhances rather than subtracts.

It's gonna be epic.

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31st Aug 2016, 12:54 AM
"Tell a Story: Unexpected Role Playing"

There's always the guy that prefers to beat crap up, and tunes out whenever words are used. Like, every time. They usually play Barbarians. But every once in a while, when the planets align... they do something cool that is about playing their character, and not murderizing fools.

Share your story about that moment when a murder machine actually did some roleplaying, and it was awesome. ...Or pathetic, I'm not picky.

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31st Aug 2016, 11:01 AM

I remember when I ran a Dark Heresy game, one of the players was little more than a murder machine. Except he was a psyker murder machine. He had figured just about every rule and feat combo to run to make him dangerous to the structure of the campaign. And that was even before rolling any Perils of the Warp.

Regardless, the party had been tracking the movements of a particular cult for some time and cornered a portion of them in an abandoned cogboy research station in an asteroid belt. They had been using the tech to create a rift in the warp for the daemon to manifest, and our psyker had foolheartedly thrown himself against the widening rift in an attempt to either stop it, or blast the first thing through. The daemon began calling to him, and I as the DM even noticed a resignation on his face.

As he described his next actions, I let them stand. He burned every last fate point he had to do this. He stood up, gazed into the warp itself, and called up the daemon by name, even as the name itself began to wreck upon his physical body. Then grabbing the daemon in one hand, he gestured to the others and simply said through bloody torn lips, "Go!", and shunted them through the warp to the escape ship. as they left he turned back to the horde waiting on the other side of the rift, and smiled. The last the party saw of him, he was tearing the warp open around him, consuming his physical form entirely, and shunting the entire station into the warp realm to stop the incursion.

That was a far better thing than I could have even DM'd, that's for sure.

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31st Aug 2016, 12:27 PM

Well, this particular situation comes from someone who is generally good at roleplaying anyway... but he was currently a barbarian.
I was running an evil campaign, and because of some unfortunate stuff where one player was sneaking into a building, the other players were left with nothing to do.
So the fighter and the barbarian got into a philosophical discussion. It was amazing.
I kind of regret ripping the arms off of the barbarian a few sessions later.

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Bluejay Blaze

31st Aug 2016, 8:10 PM

I once played with a guy who was so out of the RP part that he hadn't even bothered to name his character. For months all he was was a stealthy min-maxed stabbing machine that followed the rest of us around.

Then in the final dungeon of that campaign the elf wizard died. Her player was the total opposite; all about the RP, barely understood the rules at all, let alone well enough to min-max. Ended up as mechanically useless but characteristically well-developed and beloved. Well, when she fell to a puzzled trap you suddenly heard this shout of "No!" That was all; no speech or description of futile attempts to save her. Somehow he just managed to load that single word so heavily that we could see all the grief and desperation of a character with actual personality and investment. It actually made a few of us cry. Seriously, for a second you'd have thought beloved derp and sneaky stabby machine had been lovers or something.

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1st Sep 2016, 8:29 AM

I was GM'ing a RP heavy campaign with my little brother as one of the players. He has a reputation for delaying board games for literally hours trying to come up with the absolutely, positively most optimized solution to any situation. Every darn round. He's really set on 'winning', which is annoying when you're just trying to play a nice, relaxed game of whatever.

We had played kick-the-door-in campaigns before, and my brother was one of those huge murder machines, preferring to mow down enemies with a giant axe. He was also something of a rules-lawyer; I didn't mind much because we had been lax on the rules with those types of games. But this was the first time we decided that role-playing would play a large part in the campaign; Players were actually expected to interact with townspeople, find clues, gain allies, and just generally work and live in the world, instead of just going around bashing orcs. I admit I was worried how my brother would deal with this new situation.

To no surprise, he decided to play a barbarian character with strong physical stats. To much surprise, he played his character straight: His first idea in the actual game was go to the inn, get so hammered his stats dropped down to almost nothing, and pick a fight with another patron. A fight he then proceeded to lose within three combat rounds, without managing to hit his opponent once. It was quite hilarious to play out. He became a player who, though serious when combat came up, enjoyed role-playing a kind of dim-witted, goofy muscle with a strong loyal streak that made him very popular in the party.

Goes to show that RPGs are a great way for even the most competitive player to just let loose sometimes and let their creativity run wild. I'm starting up a new game in the near future, and can't wait to have my brother as one of the players again. What tomfoolery does he have in store this time, I wonder?

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31st Aug 2016, 12:45 PM

Now I'm wondering if the mysterious curse on that bandana's some homebrew thing that makes you DRAMA at the enemy while using it. For Cory it would certainly be a curse worth not worth the results when he doesn't really need it!

(Of course then Gordon's surprise would have to be that he's actually making an effort.)

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31st Aug 2016, 4:48 PM

Years ago i remember reading an article about a cursed Fedora that gives a huge bonus to tracking, investigation and sense motive but forces its wearer to constantly speak in Film-Noir monologue about their inner thoughts.

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31st Aug 2016, 9:14 PM

This guy was obviously a liar. I could see it in his eyes, the way he holds himself.
Wait, why is he pulling a knife on me?

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1st Sep 2016, 2:18 AM

had a similar gag-ish item it was a ring that gave a big Charisma boost... (for bluff) but the character had to narrate.. nearly every thing that they did and/or happened to them.

First use was to hit on the local bar wench.
"I woke up several hours later half naked in a smelly ally"

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1st Sep 2016, 6:01 PM
"Cursed Fedora "

Could you, perchance, be talking about something based on this?

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2nd Sep 2016, 12:00 AM

Actually no this was years and years ago and that SCP was "documented" this march.

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13th Nov 2017, 5:41 PM

if i ever roll a character who where hat, i'll go for something like this. :'D

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1st Sep 2017, 5:48 PM

It's great when a player who is'nt used to RP decide to do it on it's own, and do well.

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