
By the same author as Grand Line 3.5
22nd Jun 2016, 12:15 AM
So, any stories when your whatever supermove end ups biting your own ass?... |
22nd Jun 2016, 12:24 AM
Was playing a tribe of Goblin Demo-techs named "Squee" and abusing the homebrew goblin racial power "like a cockroach" that would have me replaced with an identical goblin every time i died, Turns out Claymore mines do make good melee weapons when you completely throw self preservation out the airlocks. |
22nd Jun 2016, 4:12 AM
Had a guy who fired explosives from his hands. As it turns out, an oxygen compression plant is a bad place to fight. |
22nd Jun 2016, 5:20 AM
Lightning bolt is very good against underwater enemies. Just remember that it's also very good against underwater allies as well. |
22nd Jun 2016, 11:58 AM
This did not happen to me, but I read it as a story once. |
22nd Jun 2016, 3:04 PM"homebrew weapon"
the first time I did a mecha campaign only 2 sessions this happened. I had made the mistake of being like "yeah whatever just pitch your mech idea to me" so our team consisted of a dumbass in a huge mech with a shotgun, a tiny sniper mech, a pilot from Titanfall, and a huge battleship. I made the mistake of allowing the sniper and pilot have a belt of grenades including gravity grenades. during our second session they somehow managed to combine every single gravity grenade in their possession and the gravity beam on the battleship to create a black hole. I made sure to not allow gravity weapons next time |
22nd Jun 2016, 4:03 PM
One time when I was playing a fire-specialized sorcerer the DM had a trap that was a room entirely made of metal. Walls, floor, ceiling, doors- everything. So I cast one of my more powerful spells in the hopes of destroying the wall, which had worked during the last session when he'd trapped us in a similar trap made of stone. I killed three of my six allies that day, plus nearly roasted myself. |
23rd Jun 2016, 12:40 AM
Yo Dawg. I heard you liked stories about backfires, so here's a story about how an attempted backfire caused a backfire to backfire. |
23rd Jun 2016, 4:01 PM
In a pathfinder campaign I was running a kitsune fey sorcerer named Takashi who was frightfully good with enchantment spells. The save DCs were stupidly high. One of his favorite spells was feeblemind, because the save DC got even higher when cast at an arcane caster. |
22nd Jun 2016, 3:22 AM"that one guy with the face"
one game we had been running with pretty strong strategies and out witting our foes. We were up against a dragon and I had an archer companion through leadership (not my cohort just one of my mooks) He scored the killing blow, and leveled, the gm had decided to award the xp to him because he triple critted the dragon before we could get into combat range. In short my strategy of having cover fire from my troops screwed the party out of a lot of xp. On the plus side we got a high level archer mook out of it. |
22nd Jun 2016, 8:27 AM
My players' insistence on having at least as many hirelings as players translated into a bit of a depression in their xp gains. On the bright side, they now have some rather capable henchmen on hand... |
23rd Jun 2016, 6:19 PM
Uhhh, that is bad, Blindness and inmobilization... Those two are bad effects, what is left? Something that make him unable to attack? maybe a poison or mute? |
14th Jul 2021, 5:44 PM
I say that to take out all the mooks in one turn, it was worth the risk. |
DragonTrainer
22nd Jun 2016, 12:00 AM
You can find my Patreon page at the following link: www.patreon.com/dragontrainer (any amount would be greatly appreciated, thanks! ^_^)
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