
By the same author as Grand Line 3.5
8th Apr 2015, 12:41 AM
Honestly, It feels pretty accurate to some of the games I've been in. We had a 30 second game of capture the flag take over 4 hours real time. Not counting food. |
8th Apr 2015, 2:38 AM"Second that"
We also had some fights draw out waaaay to long. After roughly 2 hours, the first round was over... one of the players got out his base guitar, cause he was bored. |
8th Apr 2015, 12:46 AM"Tell a Story: About a fight that took waaaaaaay too long."
4th Edition D&D takes the cake for long ass fights. I had to cancel my campaign as the GM because I got bored of making so little headway every week. |
8th Apr 2015, 1:58 AM
Well, when I started Dark Heresy, I was one of two new players, and the three vets hadn't played in years, so every fight took a while; we didn't really hit our stride until around halfway through the campaign. The best example, though, is the second session's encounter - we finished the job we'd declined for a better-paying contract last session, rounding out the GM's data on our performance in combat. |
8th Apr 2015, 2:16 AM
I wish to tell you of a battle between myself and another in... darn it, I forget which system. Might have been mutants and masterminds, or some other superhero rpg. Now, Captain Sociopath was not your typical hero. In fact, he was a total jackass. |
8th Apr 2015, 7:52 PM
Did you need line of sight for the portals, or did he have some kind of disruption field to prevent you just bypassing the mech and skewering/pulverizing him directly? |
8th Apr 2015, 10:26 PM
The mecha had a spacial denial field all around it, so I couldn't open the portals within ten feet of the fifty foor tall gundam. Pretty much designed from the ground up to piss me off. |
8th Apr 2015, 5:38 AM
I play Eon, a swedish roleplaying game which is rather famous for it's extreme troughnes. |
9th Apr 2015, 11:44 AM
Divide monster health by 2.5, multiply monster damage bonuses by 1.5 |
8th Apr 2015, 12:17 PM
Every Single Battle in Shadowrun 3 We Ever Had (after understanding the Rules well enough to ... shall we say build Powerfully^^). |
8th Apr 2015, 4:19 PM
I am currently running a Cyberpunk 2020 game, where the first gunfight was split between two sessions. While the fight did not take as long as it could have, it was pretty damn drawn out. |
10th Apr 2015, 12:23 AM"Fights that took too long"
I recall two from my gaming days, both run by a DM nicknamed "Evil Dave" and both using monsters from unofficial sourcebooks as part of a campaign to retrieve Thor's hammer. |
DragonTrainer
8th Apr 2015, 12:00 AM
I apologize that this fight's gone on for so long. I didn't realize how long this part of the Anime went on for and ended up using almost every single action sequence. Probably could've planned this one out a little better... >_>
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