
By the same author as Grand Line 3.5
15th Feb 2015, 11:15 PM
16th Feb 2015, 3:24 AM"Unrelated Story Time"
Tell a story about a time the GM forgot about a skill, ability, or item you had that came in handy at just the right moment. |
16th Feb 2015, 10:27 PM"Always double check"
Well, last week, I was playing as part of a Fifth Edition game. The game was focused on the encounters storyline, but we were just doing it for fun, not for their system. The group had swollen suddenly over the past few weeks, now totaling at 9 players, so we had been discussing splitting up. One of the newer guys, who had missed a session or two, was playing a ranger. He and I were the only sneaky people in the party, me being an elf with a shortsword and the criminal background. |
16th Feb 2015, 10:29 PM
Not the GM per say, but he didn't bother to warn the player, either. So I can't say for sure he didn't forget |
17th Feb 2015, 9:12 AM
...wouldn't the obvious choice have been for the Ranger, as a specialist, to get the magic bow, and give you their old one so you had a ranged option? |
17th Feb 2015, 9:28 PM
I was playing a Stargate themed pathfinder game when the party got imprisoned in a Goa'uld Ha'tak. I was playing an alchemist and the bad guys took all of our holding pouches and weapons, So we had no handy haversacks or spell component bags or weapons. We managed to make it out because the Gm forgot I had a Robe of Useful Items with a 10 foot portable hole patch still on it that I had looted from a cultist. Luckily I didn't open a hole in the side of the ship that would have opened us up into Hard Vacuum. And that was how I thwarted the Gm. |
DragonTrainer
15th Feb 2015, 12:03 AM
Click here for Let's Play The Secret of Monkey Island Part 4!
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