
By the same author as Grand Line 3.5
30th Jun 2014, 12:47 AM
extreme directionless hits again! or was it insane directionless... |
30th Jun 2014, 12:49 AM
Super Directionless, actually. Luffy's the one with Extreme Directionless. :p |
30th Jun 2014, 12:36 PM
i think my second guess is still correct... unless there is still another level of directionless |
30th Jun 2014, 3:24 PM
Its reserved for NPC's It basicly makes them stop existing untill the DM decides they're specificaly needed. Dragon, Kuma, and Ace all have it. |
30th Jun 2014, 12:57 AM
And that, boys and girls, was how Zoro found the one piece, and became king of the pirates. Not through skill or strength, but through luck and his magical ability to get really, really lost. |
30th Jun 2014, 1:09 AM
"Uh, guys, Zoro took the helm when nobody was looking." |
30th Jun 2014, 2:47 AM
Are we sure Zoro and Luffy aren't secretly playing the Pirates! RPG? |
30th Jun 2014, 3:00 AM
I have an idea for a character with a slightly different problem. Which I am stealing from any and all roguelikes. But Dungeon Crawl first introduced me to it. Teleportitis. Forced random teleportation every so often. |
30th Jun 2014, 3:18 AM
Take levels In Telafamar Shadowlord, every teleport will give you a full round of attacks. |
30th Jun 2014, 7:00 AM
Teleportation as a free action. But adding a full attack round for each teleport? Seriously, that would mean that I could teleport behind an enemy at the end of my turn and have another round of attacks. I could essentially become infinitely fast, killing everything in the first round of combat. |
30th Jun 2014, 7:22 PM
Huh. By level ten, I could have essentially infinite attacks, squeezing everyone else out of all the xp. |
30th Jun 2014, 7:03 PM
Its normally very very hard to get more than 3 teleports per round without combining some really suboptimal things like Ruby Knight vindicator on a psion or cha based Cloistered cleric on a Swordsage. combine that with the horribly steep prereqs for Shadowlord and you've got a character that usually sucks quite badly before lv 13. Now giving at will teleports to a rogue? the class Telafamar shadowlord was designed around? Suddenly everything comes together and works perfectly. |
12th Nov 2014, 10:06 PM""RANMA! THIS IS ALL YOUR FAULT!""
I would laugh for all eternity if someone were to make a thing where Ryoga Hibiki accidentally wanders into the Grand Line and meets Zoro. Oh, the hilarity they could have... |
1st Jul 2014, 12:16 AM"Story Time"
Spin a story about Raxon's new completely OP character. |
1st Jul 2014, 12:41 AM
I haven't made this one yet, but here's what I got: |
1st Jul 2014, 2:32 AM
2 potential problems, |
1st Jul 2014, 3:54 AM
It was my grandfather's. And no, the sorc can't just cast remove curse. The curse is part of my bloodline. The only way to ease it is to harness the effects of the curse, and find a way to control it. |
1st Jul 2014, 5:35 AM
The thought occurs that some of the non Canadians might be interested in learning some of our history. |
1st Jul 2014, 2:44 PM
Hey, another canadian on the boards! Cool to see I'm not the only one. |
1st Jul 2014, 9:54 PM
You're Canadian?!? I thought you were Katsura! Like how Raxon is really Deadpool's D&D buddy and DragonTrainer has a crucifixion fetish |
DragonTrainer
1st Jul 2014, 12:52 AM"HAPPY CANADA DAY EVERYBODY!!!"
^_^
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