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Average Rating: 5
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By the same author as Grand Line 3.5

The Chessmaster

The Chessmaster

9th Sep 2019, 1:40 AM
"Storytime: GG"

Tell a story about a major encounter that was over by the time you blinked.

Here's mine: back in the day, I loved designing monsters for D&D 3.5. But this was also before I really understood all the rules. One day I decided to playtest a CR 20 or so monster I'd built, meant to be the most horrible, dread thing in the entire campaign world. So I told my party to roll up some high-level characters, and we leapt into battle.

Sorcerer: Okay, I'm first. I cast wail of the banshee.
Me: Um... okay... *rolls*. Huh. It's dead.
Fighter: Maybe you should have given it spell resistance.
Me: ...Spell what?

Ah, the folly of youth.

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9th Sep 2019, 2:27 AM

What was SUPPOSED to happen:

We walked into the room, some sort of alchemy lab in the frozen tower. As we advanced, uncertain why we lacked resistance, the troll Alchemist clinging to the icy stalactites on the ceiling lobbed a Thunderstone at us, shattering the tank of boiling water we were passing by! The boiling water knocked those of us with weak bodies down. In subsequent rounds, he began lobbing icy explosives, freezing those of us engulfed in water in place.

What actually happened: The troll botched his stealth check *badly,* I managed to beat it on initiative, and I started the combat by lobbing a smoke bomb at its face, blinding it for the surprise round. By the time it clambered out of the smoke we'd moved out from around the water tank trap, and from there it just got set on fire and had a real bad time.

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9th Sep 2019, 9:03 AM

Another re-run from the handful of campaign sessions I still remember:

The GM decided to run a D&D 3e (when it was brand new) based on the Final Fantasy series of games. Based on the GM's logic, this meant we could kill Undead by using a resurrection effect on them, and since we were following the plot (more or less) of the first Final Fantasy game, that meant an early miniboss (a vampire) and early big boss (the Lich) were both Undead.

I actually felt bad about it, so I ran it by the GM shortly before we did it. The GM realized we could have saved it for the Lich, so he let us cheese the vampire (while adding something to protect the Lich).

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Kaze Koichi

9th Sep 2019, 12:21 PM

I'm pretty sure you couldn't kill undead with healing anything in FF1. The game didn't give you options to target enemies with heals.

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9th Sep 2019, 5:08 PM

Well he said they roughly followed tha plot of ff1, but that does'nt mean they played by the rules of ff1

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10th Sep 2019, 7:15 AM

It's Final Fantasy logic regardless, even if the mechanics weren't from FF1.

Unlike FF1, DnD does allow you to target enemies with friendly maneuvers, so taking into context, this still makes sense.

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10th Sep 2019, 9:46 AM

The game was inspired by the Final Fantasy series, as stated, but the plot at least began with the original Final Fantasy's story, expanded upon by the GM. So while healing Items/spells did nothing to Undead enemies in the original Final Fantasy, the GM had already established that it was one of the mechanics from later games he was also adapting.

Sadly, I had to leave the group long before we finished... I think my last session was the battle against the Lich. Possibly, the plan was to keep jumping from adaptations of each game's world. As is, the GM already was adding two foreign influences; his own flourishes, plus the old D&D cartoon. XD

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Kaze Koichi

11th Sep 2019, 7:36 AM

I did something similar with FF2: a plot based on events from the game, but altered. I called it Not Final Fantasy. I also took liberty with names: Minwu was renamed Absolutely Not Evil Vizier, and he was exactly what it says on a tin. And he never was a party member GMPC or a healer, only a quest giver.
I introduced Dreadnought earlier to give the party an attempt to destroy it during the mithril arc^ was going to give them a sense of accomplishment, but later made Dreadnought rebuild to make them deal with it properly that time.
The game ended shortly after mithril arc. Sadly, it was my fault: I wasn't able to make it interesting to players.

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11th Sep 2019, 12:05 PM

Yeah, keeping players interested can be difficult. Though, what killed (I think) all of our campaigns was the opposite issue: GM's losing interest or burning out. Well, all of our campaigns while I was there. ;) Given that some games only lasted a few sessions while others went on for years, sometimes the burnout was more justified than others.

It was also often easy to see coming. Either the GM was getting busier in school, had gotten a new supplement that couldn't really work with the present campaign, or power creep was out of control.

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9th Sep 2019, 12:22 PM
"Two days ago, in fact."

Pathfinder 1 game. We were making our way up an eldritch tower to find and slay an evil elf lich. The first trivialization happened when our Shaman, drunk on the power of just having aquired a 9th level spell, bypassed 90% of the tower with Etheralness (good luck seeing into another dimension, monsters). at 90% up we had tripped enough traps that a major henchman came to have a look.

Gm spent better part of a minute detailing this immense 6-armed undead zombie-monster that had been crafted from an old friend of the party. The monster jumps over to my ranger and proceeds to kick his arse all the way down form full to two HP. Then its my rangers turn, and i proceed to score 3 confirmed critical hits in a row, and my ranger was an undead slayer. Baddies was down before anyone else in the party noticed he was there.

Worst part? Even though that was the luckiest i have EVER been with dice, I regret it becasue we lost a lot of story potential with him going down that quickly. :(

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9th Sep 2019, 1:25 PM

Our epic level d&d 3.5 group goes to face off against some epic level monk quasi-deity. Our necromancer casts his epic level death spell. The guy saves... and I use an ability to make him reroll. He gets a nat 1. Normal immunities don't apply to epic level spells in the same way (depending on house rules- because epic spells are basically *all* house rules)... and the guy wasn't a *real* deity so he still auto-failed on 1's.

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9th Sep 2019, 2:23 PM

One of my early Pathfinder games had a DM who loved using 3D detailed terrain. We were heading up a mountainside when a giant tried to ambush us from above. We had one round before he got to us, and the Summoner decided to cast Grease in his path. The giant failed his save and fell to the ground, but because of the 3D terrain there was no room for him to fall without tumbling over the edge. The DM gave it a 50% chance and rolled horribly, leaving the giant careening over the side of the cliff. I never joke about 1st level spells after that.

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9th Sep 2019, 4:12 PM
"DnD 5e"

Too many times to count for me in DnD 5e. Against PC monks or Paladins, one botched Con save vs Stunning Fist or one Paladin Crit will often end or trivialize what would otherwise be a difficult encounter.

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9th Sep 2019, 7:08 PM

So this requires some context

So our campaign had just started and we were on our way to a town for a diplomatic mission. On our first stop there was a series of unfortunate choices and one of our players trying to sabotage things for their own goals that ended with one of us a Nobel princess elf being turned into a Vampire.

This led a monster hunter to crashing our airship and us surviving by the skin of our teeth with some lucky rolls and a well placed fire bolt.

Anyways long story short our Vampire got a little peckish and needed a snack unfortunately for them I was paranoid and had set up a trap (texted the GM and rolled high) so the Vampire wound up on the ground visable and very obviously having attempted to drink me.

This led me (who had a whopping 2 hit points) to book it out of there and Vampire to chase after me with the party just standing around.

I escaped and the GM wrote my character out of the story to avoid any more issues. We leveled and the Vampire decided to take a level in warlock. Needless to say the GM told him this was a terrible idea but he did it anyways.

So now the Vampire returns to the part as a demon Vampire hybrid that leaks out courption like the magical equivalent of Chernobyl. Our cleric whom encouraged the whole Vampire in the first place drew the line in the sand at this and cast Shatter after a quick conversation.

The demon Vampire was Vunrable to Thunder damage and the cleric was a tempest cleric so it was a maximized Shatter times 2 which shattered the cave floor below the Vampire sending them falling an additional 60 feet.

This killed the Vampire demon outright in a single spell. Leading two people to make new characters that day

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9th Sep 2019, 8:23 PM

This happened about 8 years ago now, but i still remember it clearly. I was in a 3.5 group with some friends from a uni club. Two were inexperienced at RPGs, they had made a ninja and a bard, I'd rolled obscenely well for stats so I made a paladin, and the last guy, he made a devoted evoker/elemental savant focusing on lightning who could maximise lightning bolts at level 6. You can guess who ended the fight.

We had done some odd jobs around town before we got instructions to investigate some weird things in the sewers, turned out to be a smuggling ring using the sewer entrances to sneak into town. Fight started with a bunch of dudes, we took them out, then a door opened revealing more dudes and the following happened

Evoker: I cast maximized lightning bolt
DM: Ok... since it's a hallway on the other side of the door you hit all of them so... (rolls dice)
DM:... Why do I even bother statting these guys?

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9th Sep 2019, 11:26 PM

SO this was AD&D, the mid-level party was a slightly dense (and bad judge of character) paladin, a pirate swashbuckler/wizard, an elf assassin, and assorted NPCs. They had destroyed a rival pirate gang, broken the wizard's minions hold on a city, committed flagrant banquet fraud upon various nobles, broken into the Big Bad's tower WAAAAY too early, and ascended all the way to the top floor, his personal study! There they were supposed to have a scripted loss that deprived them of their dignity, though not their life, to hype just how powerful the L20 big bad was when they managed to return after having leveled up.

What happened instead was the swashbuckler/wizard won initiative, busted out a scroll of polymorph he'd been saving for a special occasion and pointed it at the Big Bad. I laughed internally knowing the wizard's save vs spells was mere 2. I rolled in the open, as I always did then, and stared horrified that the d20 had found that solitary 1. After a few seconds of speechlessness I announced that the master of the tower's horrific cackles of mirth had morphed into ribbits of dismay! The party spend the next 10 rounds hunting down the toad that once wielded god-like eldritch power and literally stomping him to death. Then they hijacked his inter-planar skyship and GTFO'ed from that world.

That's how we started a spelljammer campaign. Their arrogance only grew with their level.

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9th Sep 2019, 2:22 AM

Eh, maybe that guy will be dug out from the filler bin one day.

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Mr. Guy

9th Sep 2019, 7:34 AM

Made a Pathfinder barbarian who was not too bright and wanted to kill witches. We enter a room where the person we were looking for is just sitting in the middle of the room, eyes rolled back, yellow smoke flooding from her mouth. She doesn't seem to notice us so while the party starts debating what to do I ask the DM 'does she look like a witch?'. He tells me to roll knowledge: I get -1 total on the roll so I rush the woman. I have to make a will save. I nat 20 it, make an attack roll, not as high, but I still easily connect and behead her when I rolled max damage.

Not sure how long the room was supposed to take us, but from the description to the beheading was less than a minute.

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9th Sep 2019, 4:57 PM

Was her name Marcellus Wallace?

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9th Sep 2019, 6:23 PM

Wow, how much exp did Nat get for the savage murder of that moment?

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9th Sep 2019, 8:35 PM

In the first tabletop D&D campaign I ever played in the party found a small goblin fort. As we watched it a baron from a nearby region rode up. Apparently he was negotiating with the goblins and their barghest master. We didn't much like either the goblins or the barghest so we decide to attack. My monk sets the fort on fire with some alchemists fire and soon after the baron rides out intending to head for safety. Unfortunately for him, one of the PCs had sorcerer level and cast sleep on him. He had about 8 levels in fighter IIRC so the spell wasn't going to affect him. However, it did effect his horse which dropped asleep underneath him. The DM didn't intend on us fighting him but fight we did and win.

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11th Sep 2019, 4:44 AM

building of enemies vs borrowing a pin. From a grenade. In the armoury. The big bad didn't seem to appreciate getting the pin back

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11th Sep 2019, 7:09 PM

What was supposed to happen: Walk into a room with giant spiders on ceiling. Spiders drop on party epic fight ensues.
What actually happened: Spiders shoot webbing at one of the party tipping us off that something is in the room. I(a Ranger) shoot a fire arrow at the pitch black ceiling so we can see what is up there. Ceiling bursts into flame, five dead spiders fall onto the floor....

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13th Sep 2019, 12:59 AM

reminds me of a entry from the RPG Mortuary.

the party was on a boat, and had already had two aquatic encounters. As the next leg of their sailing trip brought them past some stone isles they expected and aerial type enemy, and set up for ranged combat.

Sure enough they were set upon by a massive Dire Rocks.
The party's Orge Mage won initiative, and picked up... a chicken. He cast Bull's Strength on himself the threw it at the Rock.... and the delayed blast fireball he stuffed in the thing went off along with the other several pounds of assorted explosives.


The Rock was slain... and then fell out of the sky.. right onto the party's boat.


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16th Sep 2019, 6:54 AM

Greater Invisibility
Stealth Attack

There was no session that day.

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17th Sep 2019, 5:52 AM

I never played much D&D, so I don't have many such stories. The Dark Eye does not have many instakill spells and/or abilities...
There was one instance though that I remember. My firn-elf (some kind of elf from the arctic regions) was out adventuring with a warrior friend and we came upon a tower guarded by two mercenaries. Now we probably could have taken them out in combat without problem, but for some reason we decided to use our magical throwing axes.
Now conincidentally we both had the same "unique" throwing axe because we both had seperately played the scenario where you could find it before. It was an artifact that dealt a whooping 2D20 damage (A LOT for the system) but came with a bunch of limitations such as that it only could be used against "worthy" opponents (i.e. such that had 40HP or more) and a few other things).
Anyway turns out those guys had exactly 40HP and the DM decided to allow the use of the axes.
We both hit. I rolled a 17 and a 20, and my friend rolled an 18 and a 19, reducing both guards' HP to 3 and rendering both of them unconscious before they even knew we were there.

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Pram The Oracle

13th Jul 2020, 1:37 AM

Natalie totally remembered that session shortly before she killed him with extreme prejudice

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Emperor Megaman

26th Jul 2021, 7:23 PM

Or at least remember enough to know that she should not dig deeper.

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