Page 1104-1105 in LogueTown
first Latest
Page 1104-1105

first Previous Next Latest
Average Rating: 5
Number of people who have voted: 4

By the same author as Grand Line 3.5


11th Feb 2018, 11:09 PM

Early One Piece, and really, One Piece in general, is really full of these badass moments. I guess that's kinda its lifeblood.

edit delete reply


12th Feb 2018, 1:59 AM

It's a show about people going after their dreams. Them striving to move forward and achieve all their hopes and dreams with their own two hands.

When you have that level of determination, how can you not expect Badassery?

edit delete reply


12th Feb 2018, 1:58 AM
"Tell a Story: Fall Where They May"

The term "Rocks Fall, Everybody Dies" is a classic. But some falling objects are not rocks, nor does anybody die. In fact, sometimes people come out smelling like a bad ass rose.

Share your story about objects that were influenced by gravity and how they played an interesting part in your adventure. Dice and the like are also included, bonus points if the result of the falling objects was bad-assery.

edit delete reply


12th Feb 2018, 2:37 AM

Was a Bard in the Underdark.

Rocks were on the ceiling, the spiky ones with the name I'm not bothering to write.

I had the Shatter spell. I noticed that it shattered rocks as part of the spell.

The Gm did not like the look of my grin.

The caves stopped having those spiked rocks after a while.

edit delete reply


28th Feb 2018, 5:33 AM

StalaCtites are on the Ceiling; stalaGmites are on the Ground.

edit delete reply


12th Feb 2018, 12:07 PM
"flying fortress are a bad idea and so are satelite"

One bad guy had a flying castle, classic, good ol' stuff with armed troups in it, camera on the base to see any potential intruder coming from behind, sentinel at the top of each tower to see enemy coming from every side.
they also had the satelite, the not yet-completed, ultimate weapon of the enemy. it could'nt fire the space canon yet, but the surveillance system that allowed them to observe any place in the continent was already up.
we managed to get into the satelite whithout them knowing.
then convinced them that someone was goind to attack the flying castle from above, so that they positioned the satelite right above the castle to observe it. then we dropped the satelite. The sat crashed on the fortress, causing enough damage to the structure to make it collapse.
the downside is that since we failed to make it all happen above a desertic area as we planed,the castle in turn crashed on the cultures of the country under it. the harvest where destroyed and dozens head of cattle perished.

edit delete reply


12th Feb 2018, 1:07 PM
"Rocks fall from orbit, *Everyone* dies"

My first cyberpunk game I was playing a freelance media character. I had worked out an early hook with the GM about my dead man switch, where as protection from the various corporations I pissed off I held back the worst of my stories to be released in the result of my death.

Near the end of the story we had successfully navigated a major conspiracy and narrowly avoided a major corporate war. We had almost secured our golden tickets to happy retirement when I tried to bluff a few dirty cops and I botched. Badly.

The rest of the party got a pre-recorded voicemail. "Hey guys, if you're hearing this I'm dead. You may want to lay low for a while, you've got 24 hours until the data dump hits."

After some frantic scrambling by several powerful corporations, the best they could do was figure out which city the server was in. With the clock running out, one of them said 'screw it' and dropped an orbital strike on Prague. About 5 minutes too late.

That chain of events became background cannon for probably half a dozen future campaigns over almost a decade now.

edit delete reply


18th Feb 2018, 2:55 PM

Gonna guess Shadowrun? And deadmail is *such* fun.

edit delete reply


12th Feb 2018, 2:29 PM
"Fire in the hole"

Once played a cop in a semi fantasy semi modern setting.We were investigating a ship for illigal drugs when we got jumped by gangsters who magically sealed most the party and them below deck, except my dwarf and their ogre.

Finally got the ogre down, and got a plan to get below deck. Set up a dozen bombs below the ogre over a long few turns, as his fat basically completely covered them. Then, boom, hole blown below deck, and JUST over where the two leaders were. At first, nothing since the blast sent it flying straight up, then two critical reflex fails and max damage as a freaking ogre smashes them through the bottom of the ship.

edit delete reply


12th Feb 2018, 9:15 PM

So in a playtest game I play in I made a fighter type character... while everyone else made rogues. Anyway we were going hunting in a drakes nest for money and fame. My character could fly and so could the drakes so I ended up flying to fight them while everyone else used ranged attacks. Now I also built my character to be really good at tripping stuff. And when you trip a flying enemy they fall to the ground. So I just flew around tripping and eviscerating drakes. At one point I dropped a drake on another player. Anyway the culmination of this was when we foufht the big fiendish drake that was trapped in the area. First thing I did that fight was run up and trip the bastard. It was awesome.

edit delete reply

The Chessmaster

The Chessmaster

12th Feb 2018, 9:47 PM

This one's from one of my favorite campaign finales. Basically, the big bad's teleporter had gone haywire, scattering the party. One group ended up with said big bad on an airship.

The fight turned to chaos pretty much instantly, since fighting on a highly delicate, flying machine is usually a pretty dangerous gamble. Within a few turns, the airship was falling.

Now, one of the party members was at 0 hitpoints by this point, and the boss was actually trying to kill them, even as the airship was falling. They were about to take pretty much guaranteed damage from being in a crashing airship and being shot, while already unconscious.

Then the other member of the group intervenes, killing the boss, and proceeds to use their own body as a shield to protect their companion. They basically gave their save for half damage to someone who normally wouldn't be allowed one (due to being unconscious).

I estimated the damage based on the DMG table, and, much to everyone's surprise, both of the PCs survived, even though one took full damage by default and the other was already knocked out.

Say what you will about 5E, but it's a lot harder to accidentally kill off characters in it.

edit delete reply

Captain Valentine

12th Feb 2018, 11:17 PM

During a Rogue Trader campaign we had just cleared out a landmark filled with Orkz. Digging through the rubble we found that they had dug a big 50m deep hole towards what we could only assume to be plot. Tech priest floats down because SCIENCE! rest of the party makes their Climb checks.

I failed. Badly.

One burned Fate Point later and I had to spend the rest of our time on the planet in the “tactical piggyback” position.

Thankfully being an absurdly wealthy Rogue Trader who was best friends with an Archmagos I was able to score some awesome (possibly heretical) legs that had inbuilt hover board heelies.

edit delete reply


13th Feb 2018, 2:30 PM

I had a campaign where at the most tense moment of every arc, the players were always plummeting to their doom (Teleportation, an airship blew up, being blasted off of a tower by the collapse of an elder god boss fight, a hazing ritual). They always survived, which was infuriating. But the best survival was when a cleric/rogue wanted to use an attack with a slide ability on his ally.

While both falling, Jacob looks below them to see the slowly descending energy core just out of their reach. He pulls a dagger and looks at Koh - a kenku who could probably slowfall next turn.
"Do you trust me?"
*stab, both move 10 feet and drop on the wind core*

edit delete reply


12th Feb 2018, 3:15 AM

Rocks fall. And so do trees.

Especially when you fill the trees with snipers. At long range, with camo, so they're really hard to hit.

And one of your players goes 'who cares about that, I have an autocannon, I'm going lumberjacking.'

edit delete reply



12th Feb 2018, 4:19 AM

Does a group attempting to evacuate a space station succumbing to orbital decay count?

edit delete reply



12th Feb 2018, 7:14 AM

Which quote is from which person again?

edit delete reply


12th Feb 2018, 7:33 AM

"look good roleplaying [...]" Nat, after Cory tried to roleplay to upgrade his loyalty flaw (after the fight against mihawk).

"Even though they shot at him and chased him [...]'' Phil, during his first session, when deciding what ussop would do after learning pirate are attacking the town.

"Yep, all done and...[...]'' Rika before introducing her new character merry.

''Dude! i know, right?! [...]''
Luke, after playing with Nat the scene when Nami ask Luffy for help. (before attacking Arlong Park).

''It's not my fault you guys did'nt care enough about the plot [...]'' DM, during the fight against Kuro, when Corry mentioned the kind of things she pulled-out when she was their game master.

"Um...huh...that was actually pretty good [...]''
GM, during Zoro and Octy's fight, when Cory/Zoro say that his three swords are heavier that octi's six.

edit delete reply

Detective Caillou

12th Feb 2018, 11:36 AM
"... Nothing happened. Absolutely nothing."

You’re gonna go far, Cory.

edit delete reply


12th Feb 2018, 12:24 PM

It's pretty amazing in hindsight. The sword that will not cut him he will teach to cut everything else.

edit delete reply

Daemon Keido

12th Feb 2018, 8:14 PM

Damn......I forgot about that. That is EPIC in hindsight!

edit delete reply

The Risu

12th Feb 2018, 8:11 PM
""Ound... Round... Ground! I wonder if it will be friends with me.""

Years ago in a D&D campaign (2nd Edition, possibly early 3rd, it's been ages) we were off about about on one of our quests to eliminate some bad guy or other. We found the lair inside of a cave, which was blocked by a very enormous flesh golem. This was supposed to be a rather impressive boss fight, and we all prepared for a long-drawn out battle.

Except for my husband. He had a little spell called "Nail to the Sky." It reverses the personal gravity of a person or object and induces terminal velocity. He made his touch attack and up the flesh golem went, into the wild blue yonder. We all watched it rocket out of sight for a few moments before we decided that the problem was solved and went into the cave.

This spell does have a limited duration. Once over, regular gravity reasserts itself. Shortly after we had gone inside we heard a very loud, crunchy, and squishy sound as the golem acquainted itself with the ground at 32ft/sec, successfully solving the problem for us. Sadly, there was no bowl of petunias to lament "oh no, not again." :P

edit delete reply


13th Feb 2018, 1:58 PM

Sometimes the bravery behind the action trumps the roll. I once put my players in a 50/50 outcome. "You've come this far, the last trap is two doors. There are no clues. Pick one."

And just seeing how they handled it in character made me think they deserved to have chosen correctly no matter what. The bard remembered buying a bottle at character generation, took a drink, spun it and went through the door with zero hesitation.

"What do I roll?"

edit delete reply


25th Feb 2018, 1:30 PM

I really miss the roleplaying.

This is a great page.

edit delete reply

Leave a Comment