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Page 966 in Cocoyashi Village
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Page 966


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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

Zaerosz




24th Feb 2017, 12:48 AM

Really says something about the disparity between the East Blue and the Grand Line that the stupidly tanky Arlong is a total chump compared to even the first few major enemies in the GL.

Storytime prompt: When that one enemy Just Wouldn't Die.

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JoshtheValiant




24th Feb 2017, 2:27 AM

I don't know that Arlong is a chumo, really. He was comparable, but inferior to Jinbei. The first villain fought in the GL that exceeded Arlong IMO would be Crocodile, who is Jinbei's peer. Wapol is definitely lower tier, along with all the numbered agents.

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CrowMagnon




24th Feb 2017, 11:32 AM
"Power levels are BS"

Establishing power levels in One Piece is kind of weird because there's an assumption of continuous escalation. And to an extent that's true, but it's also often more about HOW a character uses their skills and powers than some rising numerical value.

Take Magellan, for example. A nigh-unstoppable beast, but he could be at least slowed down by Mr. 3.

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Halosty45

Halosty45




24th Feb 2017, 1:08 PM

I think that's something One Piece does decently well. Some people are unstoppable beasts... until they meet that one person that counters them perfectly.
I suppose giving too many details would easily tread into spoiler territory, but almost everybody gets countered by something at some point. Sometimes they learn to overcome their weakness... or sometimes they have to switch off.
And then sometimes people just punch each other until one of them can't get back up.

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Zangevi




24th Feb 2017, 8:13 PM

You know, in a lot of ways fights in One Piece are like Stand battles from Jojo's Bizarre Adventure. Power is irrelevant, it all comes down to how creative you are in using your abilities.

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TB Tabby




25th Feb 2017, 3:25 AM

Power levels were introduced in the Enies LObby arc, then immediately dropped because Oda-sensei knew better than to repeat the mistake that caused DBZ to paint itself into a corner.

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BobTheArchmage




26th Feb 2017, 6:29 PM

I believe I read somewhere that Oda only introduce "Power Levels" in Enies Lobby to poke fun at the concept.

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Greencap




18th Oct 2017, 8:44 AM

well, and to poke fun at Spandam. and really, isn't that the best use?

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Otaku

Otaku




24th Feb 2017, 3:55 PM

Being the "GURPS" guy again, but it is something that carries over to most RPG's: it isn't just how many Levels or Character Points or whatever the character has invested, but how they've been invested and how well the character is played.

As GURPS is a point-buy system, it might be even more important to know for it; knowing which traits best suit a concept, which are priced the best, how to use them well in a game... and the most relevant, how combat isn't usually the only focus.

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dylaxius




25th Feb 2017, 3:26 AM

Exactly. Really awesome powers, like buggys, can be wasted on a person who's incompetent, but then you have powers that most people would consider trash that end up being ridiculously powerful, like doflamingos power.

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sharkjack




25th Feb 2017, 4:30 PM
"except Power Levels aren't BS"

One Piece has a wide variety of abilities that you simply cannot directly compare in strength. The negative fruit, healing, zombie army building, turning people into dolls, there's just a bunch of fruits that are not directly(or primarily) battle capable, but hugely impactful. On the other hand, Haki and general strength measures do allow some characters to just tower over allmost all others. Strong enough haki allows stuff like Room to be negated, to hurt people regardless of how the fruit may defend the person, and observation haki makes finding the right moment for that more and more likely.

Arlong was the strongest opponent Luffy faced until he came up to Crocodile, whose weakness is so highly conditional that you might even place him above Lucci in general strength.

Powers in One Piece are highly diverse, and with a whole host of other powers that complement them, there is just place for such variety of encounters. Powerlevels are relatively subdued because of that, but the general difference in power between people is what drives the New World's overarching narrative.

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RandomRex6




24th Feb 2017, 9:03 AM

Isn't every One Piece villain the one who wouldn't die?

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Zaerosz




24th Feb 2017, 10:47 AM

Honestly, Luffy is more the one that wouldn't die. Alabasta, for example.

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steeevee




25th Feb 2017, 2:42 AM

and Zoro. heck if anything his beats Luffy's.

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steeevee




25th Feb 2017, 2:42 AM

and Zoro. heck if anything his beats Luffy's.

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dylaxius




25th Feb 2017, 3:27 AM

Really no one seems to die unless it's a backstory character or *Redacted* and *Redacted* during the war.

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Guest




25th Feb 2017, 6:53 AM
"TB Tabby"

I'm glad deaths in One Piece are so rare. Character deaths lose their impact if they happen too often. (Lookin' at you, DC.)

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Guest




25th Feb 2017, 6:53 AM
"TB Tabby"

I'm glad deaths in One Piece are so rare. Character deaths lose their impact if they happen too often. (Lookin' at you, DC.)

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TB Tabby




25th Feb 2017, 7:21 PM

Double post, AND I put my username in the Title field? Ugh...

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The Undead Sky




20th Apr 2017, 5:16 AM
""This has been one heck of a long day...""

Aight, so bullying. Long story short our PC's had an encounter with a bully, who was attacking our characters for soiling the reputation of his beloved girlfriend's posse, who was ran by another PC - GMPC. Said NPC was a martial artist specialising in bare hand combat who won the championship gold once and silver twice, and many other small competitions. To make a really long story short -

1) suffered a beatdown by the bullied PC, who had his berserker moves forcibly unlocked by the story line. He survives and more or less destroys the bullied PC, proving to everyone that experience can take down someone who, while stronger, is also fighting for the first time in his life and thus a very inexperienced fighter. Experience trumps all!

2) Directly after that he had to take my character on, who jumped in to rescue the bullied PC with nothing more than a rotting base ball bat. My chara actually had some experience fighting (first year martial artist club member who used a spear to spar), so the battle was more even, but in the end my chara lost.

3) Just as NPC was about to stomp my chara into the hospital he got jumped by yet another PC (Imma call him Heroboy) who was actually part of his reinforcements, who decided to do a heel face turn when he saw his boss beating down on three weakling first years. This allowed my chara to escape and act as his backup, much to the NPC's temper ("How long do I have to pound you first years in before you stop popping up again?!"), but since it was two vs around sixteen people, all hope seemed lost....

4) Until two of the remaining PC's crashed the party and rescued us all. One took down the NPC in one blow (Aided by loyal rage, since he was best friends with the two downed PC's) while the other took down the rest of the members. Worked since he was like five levels ahead of them in terms of experience and strength.

And that was how it took us around three hours in-game time to destroy the first miniboss we'd encountered.

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