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Page 929 in Cocoyashi Village
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Page 929


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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

Jake




30th Nov 2016, 1:47 AM
""I'm not dead yet!""

IT's frustrating when trying to kill someone or something that's already hard to put into the ground. But if you really want to make a group go "Aw crap...", the best way is to bring that monster back.

Tell a story about how you thought you defeated someone or something, but come to find that they aren't dead yet.

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BakaGrappler




30th Nov 2016, 2:25 AM
"I am Metalwork!"

Well, this is a story more of intention, really.

I was GMing a game where the main villain had tapped into the power to alter reality at his whims. he was going to use it to save the world by preventing the birth of a god. But to do that, he needed LOTS of souls. So he founded a cult to feed him with souls. His lieutenants were given powers over specific concepts of laws of physics.

One of them was a dwarven metal worker, the owner of the Metelworks producing cookware... that after a set period of use would leech toxic heavy metals and kill the people eating from them.

He was going to be confronted and fight to the death in a foundry, where his power of controlling metal, well, would lead to him becoming a half molten slag cyborg in the middle of the fight, literally healing himself with molten steel he would drop on himself (or if I could trick them, dropped on him by the players) from the industrial carriers traveling overhead.

Once slain, the dwarf who would loudly proclaim his altered form as "I AM METALWORK!" would melt into goo... and meet the players later as a fully steam-punk monster robot. After his next defeat, he would appear again, as a half crystalline half metal monstrosity at the very doorsteps to the power that could rend the world, to protect his master from the players.

I was really looking forward to using this guy. But the game broke up because 4th edition combat is so effing slow. We all got bored of it. Too bad. I had a good number of villains I could have thrown at them that now will never see the light of day, unless people want to steal them from me.

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Valandar




1st Dec 2016, 11:01 AM

Or unless you, I dunno, use a better system and try again?

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Lasselen




30th Nov 2016, 7:17 AM
"Diamond Comeback"

In a homebrew campaign, based in the Forgotten Realms, our party had to ally with a party of dark elves to kill a monster that they lost control of. Of course, they betrayed us. We were 2 players, not exactly beginner adventurers but close. The drows were an elite assassin, a Priestess and her Blackguard. The later two could have soloed us half asleep, but we managed to evade them long enough to kill the assassin.
That's about when the cave we were in half collapsed, and the Priestess fell down a hole, followed by her Blackguard.
Obviously, we expected those two to have survived and we weren't disappointed. What we didn't foresee is that the Priestess would have Resurrected the assassin.

We were grateful; he drops nice loot.

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filkinraous




30th Nov 2016, 11:50 AM

I remember this one. The campaign was going perfectly well, save for the fact that nearly every encounter we were facing of any decent challenge came back to us as undead. Apparently before I joined the group they had angered some necromancer with a petty grudge. Everything kept coming back--from dragons to town bullies. In the end we ended the trend only by proceeding after battles to draw and quarter the dead before burning them to ash.

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filkinraous




30th Nov 2016, 11:50 AM

I remember this one. The campaign was going perfectly well, save for the fact that nearly every encounter we were facing of any decent challenge came back to us as undead. Apparently before I joined the group they had angered some necromancer with a petty grudge. Everything kept coming back--from dragons to town bullies. In the end we ended the trend only by proceeding after battles to draw and quarter the dead before burning them to ash.

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Solokov




30th Nov 2016, 12:30 PM

Let us see... not exactly from the perspective of the players, but when I've Gm'd, on occasion I've been known to bring about a homebrew creature called "Skree God of Rats"

It's basically a filler boss that is the physical embodiment of everything annoying about fighting giant rats and rat swarms, all at once, in a convenient dragon sized package.

The first time I sprung him on the party he had the following abilities:
Tail whip (spin around a smack a guy with his tail)
Bite: pretty straight forward
Engulf/swallow (2 turn one hit k/o action however the save to get out before it swallowed was really low anyone could make it if they sneezed right.... and yet the paladin died to this.)
and persistent rat swarm (a constant 1d4 tick for anyone within a few yards of him)

Each time I've sprung him on the group he's gained HP, abilities, etc.

Latest iteration has all of the above plus

Necrotic breath, resistance to fire, outright immunity to plain arcane spells (this is due to the first time he showed up the mage magic missile'd him to death), persistent plague rat swarm, summon dire rats, and engulf/swallow was upgraded to engulf/chewxd4/spit (ranged attack to spit whoever's in his mouth at someone)/swallow as well as being a carrier for most nonlethal diseases in the monster manual + rat lycantropy.


I think next iteration I'm going to increase the save for engulf, a this point rolling is more a formality since their starts are high enough they have to really screw up to not escape.

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Joe the Rat




30th Nov 2016, 1:21 PM

Dear lord, it's a self-evolving "Woolly Rupert."

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Solokov




30th Nov 2016, 1:59 PM

....you're gonna need to elaborate on that... or is the urban dictionary entry all the info I need on this one?

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Woolly Rupert...




30th Nov 2016, 2:19 PM

... sounds like a somewhat chafing sexual position.

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Valandar




1st Dec 2016, 11:05 AM

2nd Edition had the Giant Space Hamster - kodiak sized hamsters that ran in giant hamster wheels to power Gnomish ships. Gnomes being gnomes, they couldn't leave well enough alone, and ended up creating things like the Learnean Chimerical Fire Breathing Giant Space Hamster. And worst of all, Wolly Rupert, the Hamster of Ill Omen.

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Solokov




2nd Dec 2016, 4:19 PM

Ah... have only played 3.5 and up.

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