This is a voluntary opt-in advertisement. Any profit generated goes to Comic Fury for hosting.
Page 906 in Cocoyashi Village
first Latest
Page 906


first Previous Next Latest
Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Comments:

Guest




7th Oct 2016, 2:44 AM
"Roleplay will always triumphant! ...If the GM is on your side"

And that's why you roleplay, not rollplay!

Tell a story when roleplaying actually gave you the edge in game

edit delete reply

Cloy552




7th Oct 2016, 12:13 PM

Well once my character got mind controlled, and forced to start attacking the rest of the party. Beat two of them half to death in one (yay steel wind!) And since my will save was abysmal I probably couldn't break out on my own. Our 4th member was unconscious at that point (at this point he's the second worst Cleric I've ever seen) so the bard took a minute to write up a speech and then belt it out and the DM liked it enough to cancel out the mind control.

Still don't feel bad about later trying to (and basically succeeding at) sell the bard to a dragon as a consort.

edit delete reply

Anvildude




7th Oct 2016, 1:02 PM

Depending on the dragon, the Bard may not have felt too bad about it either.

I mean, half-dragons have to come from somewhere.

edit delete reply

Cloy552




7th Oct 2016, 9:01 PM

Oh ya she was totally up for it after the initial obligatory "WHAT THE FUCK MAN" period. Too bad the Dragon ended up dying later that session in a giant Mecha battle.

edit delete reply

Solokov




7th Oct 2016, 10:57 PM

"giant mecha battle involving a dragon"....


...Please sir, may we have some more?

edit delete reply

Cloy552




8th Oct 2016, 2:20 PM

Ok so it was basically the end of a section of the campaign (later we went to the moon and after that the DM just kinda lost interest before we could get to part 3) and I can't quite remember all the details but we were racing towards this mechanism (said Mecha) because there was something big coming to the place we were at. At the time we didn't know is what it was but when we got there we found a big ass... blue maybe? Can't quite remember but it was a chromatic dragon, and I, in my infinite wisdom (read: "oh fuck I don't think we can deal with this abort abort abort") decided to offer up the Bard to the dragon and somehow (despite literally everything including a negative charisma mod) managed to get the dragon to agree. We then all got in and were transferred to different parts of the Mecha (Bard and Dragon in the head, I was in one of the arms, etc.) And went out to combat the giant lizard thingy that was coming towards the kingdom. Now that I think about it it was basically power rangers... Anyway we fought the lizard by using our spells and skills through the Mecha and eventually managed to weaken the lizard thing. Unfortunately it had some kind of power core/laser/thing, Again it's been a while and I forgot the details, which it was chargingto blast through our Mecha when it got into a good position however the Dragon saved the day by flying out and smashing the thing which unfortunately caused his death. Frankly it was a really fucking weird campaign but it was fun.

edit delete reply

Solokov




7th Oct 2016, 11:15 PM

Let's see..... third campaign I've ever been in. My character is the younger brother to an eccentric drow prince (totally not jarlaxle btw) who generally meddled in things that he had no business getting involved in. Ultimately this winds up with both brothers captured and about to be sacrificed to lloth because "lol can't have any upstart male running around the underdark" which is basically the last straw for my rogue and I belt out a massive expletive laced diatribe aimed at both the player and the character (who is not in the same room, but can hear this) and I just vent, everything from the painting filled with spirits that exploded out when I tossed a dagger at him and hit the painting, to the time he got us nearly ate by illithids, there was about six or seven sessions of the elder brother being entirely responsible for the sessions problems.

The GM likes this so much that he said a manifestation of lloth appeared in the sacrificial chambers to bless my character before cutting the web bindings holding him down to the altar...the priestess is still in shock from seeing a manifestation of her goddess as Lloth whispers a command to my character "start chaos and kill your brother in my name" I then seize the opportunity, grab the sacrificial dagger and cut a path through the chapel and ultimately fail in killing my target as the rest of the party busts in right as I'm about to stab him and the demoness one of our players (the girlfriend of the guy whose character I'm about to kill) wraps her tail around my characters neck and ends up stabbing mine in fatally in the heart.


My character then gets brought back by Lloth though his spirit was inhabiting the body of a priestess in training I'd wounded on the way across the chapel (got to choose if I respecced into cleric or remained a rogue though.) and I ended up becoming a side villain of that campaign oddly enough that ended up being more of a threat than the main villain... something to do with cracking faerun in half to enact revenge was considerably more threatening than the guy who just was trying to unleash mindflayers on the general populace of menzoberranzan after somehow convincing Jarlaxle that this was somehow profitable so that we couldn't bribe bregan Daerthe to solve our problems for us this time.

edit delete reply

geo




10th Oct 2016, 11:26 PM

At one point during our campaign we had a confrontation witht he final boss. It turns out the final boss had a number of on staff slaves, one of whom was my characters mother who managed to escape while he was in a stasis period. Using the connection between my character an her mother the villain was able to re-invoke the mind control slavery deal that bound Sheleen's mother to him. SO a now buffed up SHeleen was fighting the entire party, and the DM gave me a couple of extra abilites to make it a bit fairer. I was doing pretty well, but SHeleen was fighting it the whole time. So I keep thinking of how to get out of this situation when it comes to me. Sheleen looks to Mius, out Battlemind Minotaur, scowling angrily like she had been since the domination started, before smiling and pointing her implament at him and casting a spell at him, while she was right next to him, provoking an attack of opportunity. Mius managed to take her down, actually nearly killing her due to a unlucky crit.

So I was able to roleplay Sheleen reaking her mind control by intentionally provoking an AoO and getting KO'd by it.

edit delete reply

Sandry-chan




24th Jan 2017, 12:18 AM
"Um, what?"

Mutants and Masterminds campaign. Super-strong, super-fast female character gets mind-controlled by a psychic enemy into believing that the enemy she's about to face in combat is "her lover whom she hasn't seen in months" in order to get her to switch sides.
Bad choice of words.
"I immediately jump him and start f***ing him like a rabid weasel."
"Wait, what?"
"Can you tell me that isn't in-character?"
"Uh, well..."

And then, because she's basically a much-toned-down version of Superman, we got a reverse Man of Steel, Woman of Kleenex situation, and that enemy suffered Death By Snu-Snu.

edit delete reply

m2012e




7th Oct 2016, 9:37 AM
"Roleplaying"

DnD 5.0 has a system called "Inspiration" where basically if the DM thinks you're doing a good job roleplaying your character, you get inspiration, which you can spend to give you advantage (roll twice and take the better result) on one roll.
(Note: You can only have one inspiration point at a time, so you can't stockpile them.)

edit delete reply

Spare Parts




7th Oct 2016, 12:54 PM

My sister had a way of fasttalking the gm as her rogue character when it came to haggling. She asked for the price of singular items one by one even some she didn't need, then chose a bunch of them, quickly "added them up" to a sum that sounds about right (half the actual price) and only then started haggling.

edit delete reply

Anvildude




7th Oct 2016, 1:02 PM

So she knows how to actually haggle. Nice.

edit delete reply

zomg




7th Oct 2016, 3:55 PM

I've helped keep together a group or two by roleplaying well. Not so much pure mechanical boosts but more like, making sure the group remembers they have actual goals, casually bringing up different personal plotlines of other characters at opportune moment so they to shine a bit and stuff actually happens, continually doing stuff in the background so that the group is supported and also inspiring others to do more long running projects as well. As well as having appropriate dry remarks or witty one liners at hand. Continous bits of low key roleplaying really can help make for a very living campaign, as long as you can get others with you.

edit delete reply

Guest




9th Oct 2016, 9:15 PM

USOPP HAMMER!

edit delete reply

Leave a Comment