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Page 832-833 in Cocoyashi Village
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Page 832-833


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Average Rating: 5
Number of people who have voted: 5


By the same author as Grand Line 3.5
Author Notes:

DragonTrainer

DragonTrainer



20th Apr 2016, 12:00 AM

Before you ask... No, Natalie did not actually stab herself in the arm. She did mimic the motions, though.

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Comments:

dragonbrain

dragonbrain




20th Apr 2016, 12:44 AM

Nice job DragonTrainer. Nice job.

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*Sigh*




20th Apr 2016, 2:12 AM

Not to bring up an example that I've already done, but this seriously reminds me of the emotional ride from my Molten Steele story. Nothing went right and after we were done I had to take a break from the game to gather myself emotionally.

Another instance of this happening was when we were fighting gorgons and despite the fact that my character was >100 feet away, in a sparsely lit cave, and having a bunch more people closer for her to focus on, as I shot her with an arrow she uses her gaze on my character and turns her into stone. That REALLY set me off, and given it was a Skype call session the guys didn't hear from me for a good long while, up until they got around to figuring out how to unstoneify me.

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Volteri




20th Apr 2016, 2:49 AM

I am so glad that you got the emotion of this scene SO right. I actually began to cry a little while reading it, which means you did a good job.

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zomg




20th Apr 2016, 4:58 AM

Maaaaan I can't wait until the next five, ten, fifteen or so updates.

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Cloy552




20th Apr 2016, 8:16 AM

...She needs a hug. Good roleplayers make any story more fun and I'm irked at the unnamed faces for making her feel the need to hold back. Granted I would probably panic a bit if someone started pantomiming that but it would just be so awesome to see someone that in character. Instead of Healer Guy, pulling food out of nowhere, granted that was a much lighter campaign but... Healer Guy.

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Sheepking




21st Apr 2016, 1:33 PM

Yeah, they're assholes, and I hope I never have the misfortune to play with someone like that, let alone a whole group. But I'd be pissed off too if someone narrated every action with purple prose the way Nat did at the start of the comic.

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Therazan

Therazan




20th Apr 2016, 9:04 AM

I wish I could have the gut to act my character a quarter as much as she does.

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Guest




20th Apr 2016, 9:16 AM

Based on what you said, now that opens a question. Do the players dress like their characters do [so for instance, now Natalie is wearing a shirt with no sleeves]? It doesn't need to be LARP-levels of realistic, but it would probably make the shoulder grabbing more 'real' too.

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Kaze Koichi




20th Apr 2016, 12:25 PM

Story time: tell a story when you suffered from someone's extreeeeeme roleplaying, or when too good roleplaying caused more trouble.

Our group is playing several campains and we choose one of them on each session depending on who is present and who is in the mood to be GM. I am less frequent player because I leave too far. All of that means that often I don't have a character made for session and need to use pre-gens.

That time we were playing World of Darkness: Werewolves, and GM didn't have a werewolf pre-gen, so he desided to give me kitsune from the other game. Unfortunately, one of the players didn't like it, saying his conservative character wouldn't assept a fox in wolf pack. The rest of the session we spent arguing about the matter and when we reached some kind of compromise, we were out of time already, as some of us needed to go home early.

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Eliza




20th Apr 2016, 5:14 PM

I've had people tell me to tone down the melodrama with my characters... I have a tendency to really get deep into my characters head. Heck last week on Wednesday I actually broke down crying when my character went to a destroyed and corrupted version of her home town and had to come face to face with both her past and a spectral version of her dead younger brother.

In another game a while back I played a young girl, raised by mountain lions, who after being captured by demons was turned into a succubus and went insane to the point where she began mutilating a corpse due to her inability to cope with what happened to her.

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Super_Big_Mac

Super_Big_Mac




4th May 2016, 1:34 AM
"Emotional."

My character, in my Ponyfinder game, is a Stepford Smiler.

His name is Overwatch, and he's a Chaotic Good Rogue. He was, before joining the Party, a Seeker (Adventurer's Guild). One of his most taken jobs was to bodyguard someone from the shadows. Lurk the same shadows their assailants would use to kill him, and disable or kill them first.

This was all well and good, until one day, he met his match. A pegasus assassin just as quick with their wing and blade as he, and perhaps a bit better at blending with the shadows. It was a struggle in the rafters over the backstage area, where just a bit ahead, his client was giving a speech about the need to increase the number of Guards or soldiers patrolling the various trade routes.

The assassin pinned me, dagger to my throat, when I broke the rafter beneath me, twisted us around, and drove my rapier into their stomach, where it stayed as she slammed, wings first, into the floor below.

And that was the first time she spoke. "Not bad... for a wedding gift..." She took off her mask, and it was Overwatch's fiance, Nightlace.

Ever since that night (and subsequently being forced to kill his client, lest his mother or sister be killed), he's had nightmares about killing her. This is why he got a Ring of Sustenance in his beginning (3rd level) kit, because 2 hours of sleep leaves little room for nightmares.

The only time my character ever drinks alcohol, is when there's a moral dilemma, or he's reminded of Nightlace.

And then the Goddess of Dopplegangers tricked Overwatch into thinking Lace had come back... only to break his heart by having her act evil in the worst way possible. [spoiler]Starting to rape his wife right in front of him.[/spoiler]

The dice were with me during that, however, rolling a Nat 20 on an Escape Artist, and then getting a 20 to confirm, and I acted out my FURY as I flipped out of my bindings, tackled her, and started kicking, punching, and biting (despite being a rogue with no unarmed proficiencies). The GM rolled a few times to see how well she could fight back, but the dice were well and truly with me that night, because I never rolled below a 15, and the fake Lace never rolled higher than 8.

He ended up having Illiana, the Queen of Everglow, finally pull Overwatch and his wife out of the pocket dimension we'd ended up in, and to just complete the Full Circle, we were backstage, right where I'd killed Lace in the first place.

We both took a few moments to kinda calm down, and I told him that Watch gets Dappled settled on his back, carries her home, and, still holding her close, proceeds to drink until he falls unconscious, wrapped around her in the living room.

It was... intense, for all involved.

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The Chessmaster

The Chessmaster




20th Apr 2016, 10:16 PM

I've already shared the story of that one druid I had who quit the party during the first session. As for another, however...

Had a villain who did a lot of possession and was currently in the party's greatest ally's body. This ally was a high-level sorcerer, at least a rival for the villain. One of the players let themselves get provoked by him in-character, and, even when stating what a bad idea it was out of game, still had their character kill the guy, who went on to another body, leaving his most dangerous foe dead.

Then there was the time the good-aligned healing domain cleric in my party tried to heal another character from exactly 1 hitpoint... unaware in-game that the other character was a vampire, but fully knowing it out of game. Fortunately, they missed the vampire, but had they hit, the vampire would have died, simply because the character wouldn't let an injured ally go unaided.

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fellow

fellow




20th Apr 2016, 2:00 PM

Without that footnote, "Better hide the knives" would've gotten a whole new meaning.

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jy3




20th Apr 2016, 3:10 PM

Holy crap.

Some of those lines don't quite make sense in this context, and it's probably significant that the boxes are suddenly black. Did they trigger Nat or something?

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GrandFinale




20th Apr 2016, 3:17 PM

I believe they're things that were said by her last group whenever she would get into roleplay like she does.

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filkinraous




20th Apr 2016, 6:52 PM

And this is where she loses the "gracefully" folks.

But more seriously, I applaud this kind of roleplaying at my tables. This is simply beautiful. Gives me the shivers.

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Kale

Kale




20th Apr 2016, 11:26 PM

Ok, I did not think I would be affected by this scene too much/at all from this comic, but I was confused and scared for Natalie here. Still am, and I both love and hate, in the best way, that there's going to be a couple day's delay between my reading this comic and the next.

Also, I love how Luke engages into the RP stuff right there along with her. I really want to get to be more like Luke in that way.

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GLW Gameplayer




24th Apr 2016, 11:45 AM

Its a good idea to try and find a group that fits with your own ideas for playing D&D. with my friends we just homebrew the rules to hell and back then we go through taking nothing seriously. Nat would not like our group too much of course non of us are murder hobo's either so thats good i guess.

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