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Page 808 in Cocoyashi Village
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Page 808


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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Comments:

Malroth

Malroth




22nd Feb 2016, 1:27 AM

Wonders about the pie charts

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Captain Bacon




22nd Feb 2016, 9:02 AM

That profile picture of yours... Captain Hamilton of Outsider?

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IsaiahOmega




22nd Feb 2016, 11:21 AM

Von Karma from Phoenix Wright

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Raxon

Raxon




22nd Feb 2016, 1:27 AM

I've done this once or twice. Write some massive hundred page story detailing the life on my character, the ancestry, and a bunch of lore and stuff.

Two reasons. First, about halfway through, I had a chapter on lineage. So I was the grandson of the child of Asmodeus and some goddess of compassion. There was a passage detailing the rites necessary to obtain godhood for myself, and claim my heritage.

Second, I had a huge list of things that were waiting for me when I returned to pass the trials of manhood. My inheritance included some relatively potent magical items, an awesome vorpal sword in a keening sheath, and the family fortune, which was a massive bounty.

I would have become the equivalent of a level 15 character at level five, if I had survived to return.

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Otaku

Otaku




22nd Feb 2016, 12:22 PM

What is interesting is that this can be about more than trying to find a way to earn some free swag. Doing it can give the GM a detailed idea of what you are looking for in the game, as well as how to test and reward (or if need be, punish) either you the player or you the character.

Of course, in some systems, it is a bit harder to exploit this for gain, but that is because most of these are recognized features. For example, GURPS has many of these as quantifiable traits... and in GURPS, if you pay for it, its yours.

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Anvildude




22nd Feb 2016, 8:19 PM

That's what I'd much rather do with it. I've never turned in a written backstory (never had a DM who worked with actual notes or well documented campaigns, sadly) but I'd rather use it to outline goals and potential story hooks for the character I want to play, rather than a reason why "No, totally, this is why a bumbling 1st level Adventurer has a +12 Holy Avenger and an AC of 38".

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Otaku

Otaku




23rd Feb 2016, 12:21 PM

Indeed, Anvildude; much like good role-playing it can be its own reward. It also helps when the GM and player have unified goals. That also isn't to say that the GM might not have better ideas for one's character than one's self. Frankly, that adds an odd level of realism: how often did you have one goal when you began something but as life unfolds your goals changed?

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Super_Big_Mac




3rd May 2016, 9:54 PM
"Get "Over" it"

My character's name is Overwatch. His daughter is Oversoul. His sister is Overlook, his mother is Overture, and his grandfather is Overclock.

It started out as a bit of a joke for myself because hey, my character's family passes down the Over rather than a last name or something. And then the GM put a pirate named Overboard in his other campaign, set about a thousand years after our current one. So I jokingly referred to him as a descendant of mine, and that it was a part of the Over Curse.

So now I'm working on compiling a list stretching weight thousand years of all the different Overs in all of history, all given the compulsion to name a child "Over" due to the first Over, Overtaker, taking a curse/contact the Unspoken was going to place upon his brother, Undertaker.

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BakaGrappler




22nd Feb 2016, 3:57 AM

Great choice for panel 5.

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SeriousBiz




22nd Feb 2016, 5:17 AM

I'm impressed with Dan. He's actually getting excited hearing about someone else's character. I'm used to players really only gushing about their own characters, and GMs being obsessed with the world they created, while ignoring the greater story you could be writing with everyone contributing.

There are few things in RPGs I love more than a group where everyone is an active participant in making the experience more immersive for everyone. I'm sappy like that.

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Kaze Koichi




22nd Feb 2016, 11:55 AM

Did someone double-dared you to include every single episode in the comic?

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Frankly Frank




22nd Feb 2016, 1:05 PM

Did the same for my half-orc monk in our current Pathfinder campaign. I wrote a very long and detailed backstory that explained he left Minkai because he was wrongfully accused of killing the son of a powerful general who was abusing the hospitality of his temple. Our D.M. took it as a cue and created an arch-enemy for him, even going so far as to replace certain encounters with bounty hunters that had tracked him down. First time I've ever played the same character over multiple campaigns!

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Anvildude




22nd Feb 2016, 8:22 PM

Now that's not only how to do Backstory, but how to DM with a backstory!

Like how my half-orc Cavalier had delusions of Nobility despite only being the son of the mayor of his pig-farming town. I was hoping to be able to push the dichotomy into interesting encounters, and the DM was working that way, what with full-plate only being a Nobility thing.

Man, I wanna get back into RPGs.

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Frankly Frank




22nd Feb 2016, 1:07 PM

Did the same for my half-orc monk in our current Pathfinder campaign. I wrote a very long and detailed backstory that explained he left Minkai because he was wrongfully accused of killing the son of a powerful general who was abusing the hospitality of his temple. Our D.M. took it as a cue and created an arch-enemy for him, even going so far as to replace certain encounters with bounty hunters that had tracked him down. First time I've ever played the same character over multiple campaigns!

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EnragedFilia




22nd Feb 2016, 11:36 PM

It's even funnier if he's realizing the campaign is going to take forever and not just the backstory.

816 chapters, 80 volumes, 733 episodes, and still going...

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Old Man Henderson




10th Oct 2016, 10:08 PM
"Backstory"

Pretty good for an amateur.

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