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Page 796 in Cocoyashi Village
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Average Rating: 5
Number of people who have voted: 3


By the same author as Grand Line 3.5
Comments:

Malroth

Malroth




25th Jan 2016, 2:08 AM

In 3.5 A Lv 3 Whisper Gnome Warlock could be sporting a +23 Hide Modifier usable as an Immediate action even when directly observed and posess Immunity to all supernatural senses including Scent, Tremorsense, Blindsight, Blindsense and Darkvision. This ability is not Illusion based and is not defeated by see invisibility or true seeing. This character has a Minimum Playable age of 45 so No Phil you are NOT too old to have an Invisible Friend.

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Joe the Rat




25th Jan 2016, 10:07 AM

Technically, that means he's not too old to *be* an invisible friend.

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Raxon

Raxon




25th Jan 2016, 2:58 PM

Aaand I have a build for a panty thief character.

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Malroth

Malroth




25th Jan 2016, 8:21 PM

The Relevant Feats are "Blend into Shadows" and "Darkstalker" You only need 2 levels of Warlock to get started so you could go into Rogue or Wizard or whatever else you need to do besides "neener neener you can't see me"

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Raxon

Raxon




26th Jan 2016, 12:29 AM

Soo... I can't wait to try out Jakke Ludove of Crazy Jakke's used panty emporium. Located conveniently just inside the north gates of Erogenym.

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the Nerdytimes




6th Feb 2016, 5:27 AM
"Somehow, I'm unsurprised."

That Raxon would be using invisibility to steal panties.
You'd definitely play as Absalom.

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BakaGrappler




25th Jan 2016, 3:41 AM
"Tell a Story: Fun With Invisibility"

Being seen can be overrated. Especially if you want to get things done. Double especially when you want to do something fun.

Share a story about a time when someone, or something, got up to hijinks using invisibility... or reaaaaally good stealth.

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Guest




25th Jan 2016, 6:47 AM

Early on in the Rise of the Runelords PAthfinder adventure path we ended up in an awkward scenario where our group was (temporarily) down at least one party member and the party tank, a cleric of Desna, was at the other side of the combat from the enemies and probably doing healing or something, I can't quite remember.

So we ended up having our witch fill in as tank by blocking the corridor while invisible. 50% miss chance FTW.

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Bluejay Blaze




25th Jan 2016, 9:55 AM

Once, while playing a wizard, I was separated from the party and stuck in a room full of bandits. I managed to turn invisible before they saw me, but that meant I couldn't use any of my attack spells, nor could I open the door without being caught.

So I did like Gandalf in The Hobbit (Book, not movies). I sat myself on top of a chest in the corner and cast Ghost Sound repeatedly to make the bandits think they were insulting each other. Several rounds later, only one was left and he was at low health, so I cast fireball and ended my invisibility.

My party later found me still in that room, trying in vain to unlock the stupid chest while surrounded by corpses.

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m2012e




26th Jan 2016, 12:02 AM

My Droid has great Stealth and Mechanics.
I got a 33 to sneak up to the door and a 32 for planting the explosives.

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Rooker




25th Jan 2016, 7:39 AM
"Achoo!"

So I got bored one day and my roommate, another friend, and I opted to play some BS "winging it" 5e campaign. I rolled everything for my character. Everything that didn't give me dice to roll, I counted up and picked the most relevant die type to roll for it. I wound up with a Neutral Evil Gnome Rogue named Alvyn Scheppen (name generator) with the Assassin Archetype and a backstory being raised by Goblins. His future companions were Bob Barker the Human Fighter and Voltron the Elf Monk nudist.
My first stealth attempt was not so successful when I nicked the winnings of a dice game from my roommate's character and tried to run. He narrowly noticed me leaving and I rolled a 1 to escape. Luckily, he just took his money back. Later, we happened upon a brothel which was guarded by a fantasy version of Cockknocker who kept punching Bob Barker in the nuts.
After killing him, we decided to loot the brothel where another PC was and Voltron found pouches of invisibility powder. He examine one pouch, turned himself invisible by accident when he sneezed, then promptly dumped the remainder of the pouch onto Alvyn's head who then ran upstairs. It's a shame we never continued that game. Bob still hasn't figured out he's missing his money and it had been three days.

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Keirgo




25th Jan 2016, 6:09 PM
"Invisibility (And again on armour)."

Okay, firstly thanks to everyone who replied to my comment on the last page. I'll banter about that again in a moment, mostly to clarify things a bit more. But first, a tale of invisibility.

So, I do not play a lot of DnD...I've barely touched it actually. But one system I've spent a bit of time with is Weapons of the Gods, as have some of my friends. Now, in WoG magic is cast either through physical movement, or chanting. In one campaign a friend was in they had to stealth through a large castle. Bundling around the group's best caster, they all were granted invisibility (well, colossal buffs to stealth that equated to invisibility and no sound, but you get the idea.) The thing is the aforementioned method of casting. With nary a single guard in the building noticing, the whole troupe danced and sang their way through the castle, loudly boasting about how stealthy they were in order to maintain the bonuses. WoG is weird sometimes.

---

Now regarding armour. Firstly a bit of context. The game was actually based around Naruto (I know, I know, I've been in a Naruto game and a Bleach game but no One Piece game...it's tragic.) and the armour in question was not equipment. Rather the player in question used Earth style techniques to give himself rock armour...so prohibited periods of wear weren't really doable.

The real issue was...well...laziness. I have a lot of fond memories of that campaign, but the GM's running of it and the actual things we were given to do are NOT amongst them. I don't think we ever fought a single named villain...it really was just us watching the cadre of IMPORTANT NPCs doing things...so it's little wonder that the GM was annoyed at the idea of having to vary up the cannon fodder we got to fight...

Sometimes the GM has to fight to keep the party on track...sometimes the party has to fight to get a game out of the GM...

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MacDiver




27th Jan 2016, 1:45 AM
"Terrible answer for the exploit against the armor"

I was in a Naruto game that was a GURPs hack about a decade ago. I joined in after one of the PCs left the group, and eventually we had to fight a possessed version of that PC. He was about 10 feet tall, had super human strength and stamina, and had the ability to encase himself in rock armor. Since I was a Cowboy Ninja, I tossed some soap into my canteen, shook it a bit, and tossed it at his face. That left a muddy spot where it hit. So we came up with a combination attack to disable him. Our Shark Ninja channeled water from a nearby pond to soak him, I spun him around with a mini tornado, the Pyro Ninja heated him, and the Medical Ninja slammed him overhead to keep the clay pressed down. We ended up encasing the possessed Ex-PC into a pot made from his rock armor. That broke the GM's mind a bit, so God came down and warped the pot (with the encased Ninja) back to his home world, where they apparently did DBZ next dimension training. Just remember that there is no such thing as invincible armor, especially if it has flavor text.

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