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Page 755 in Cocoyashi Village
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By the same author as Grand Line 3.5


19th Oct 2015, 1:02 AM

If always seems like there's a person or group of people who have to pause the game because they can't figure out what their plan is, or they are distracted. Tell a story about a time a game was paused, despite everyone else being ready.

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Disloyal Subject

Disloyal Subject

19th Oct 2015, 5:59 PM

It's an unfortunate reality in Deathwatch, since the team only chooses am Oath and selects what items to requisition midway through the session after their mission briefing. Even knowing the essentials of the mission, one only gets full details just before deploying the killteam.

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Kaze Koichi

19th Oct 2015, 5:26 AM

I never had this game. I had SEED one.
I wonder if there was a G fighting game. The premise of the show fit so much.

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19th Oct 2015, 6:27 PM

There was! It's not nearly as good as this one and the playable characters vary from good to terrible, but it's still fun to dick around with.

That being said, Endless Duel is probably my favorite SNES fighting game [at least, until someone decides to pick Epyon or use Deathscythe's infinite]

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Spare Parts

20th Oct 2015, 12:46 PM

When we were still drawing out our sessions til late night I tended to fall asleep during combat.

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21st Oct 2015, 5:48 AM

I am the reason we have to pause the game. Every time. And I'm the DM. Worse still, we have this kind of spiral of distraction going. We distract and return at different paces. By the time I'm done bullshitting my way through what it is I want the players to experience, one of them is either on Facebook or screwing around with something else, then as I'm getting him back on track, the other one had something come up and is distracted with that and then I second guess my decisions and the cycle begins anew!
We're doing better with that. I, for example, am actually reading ahead on Out of the Abyss instead of going "Oh hey, look at that! We didn't have to do ANY of what we just did because you were never meant to succeed in the direct route." Like the prison break. I also forgot to account for the fact that the party began at 3rd Level because we wanted to experiment with the different archetypes and unique abilities each character can access at that point. Velkynvelve is a Drow Outpost in the Underdark with 4 Giant Spiders, roughly 15 Drow soldiers that don't matter, 4 that do, and 12 Quaggoth. By the time the party decided to escape because the CR7 Priestess of Lolth was ripping through them with Ray of Sickness, there were 0 Quaggoths, 2 Drow soldiers, 2 Spiders and 3 of the 4 named Drow as the Veteran Jorlan our Fighter made it a point to kill because he had helped them escape, then attacked. That qualified as betrayal to his character and he took that as a personal slight.

After the bloodbath in Velkynvelve, I flipped to the end of the chapter to discover 6 Demons had been meant to arrive shortly before the prison break and the slaughter of the Quaggoths and Drow were never meant to happen. They were supposed to be preoccupied fighting the Demons. Instead, I had an NPC infected by the Demon Queen of Fungi Zuggtmoy's controlling spores duel with one of the other named Drow into what the party believed was his certain doom. I decided after that to not let Velkynvelve disappear into obscurity, the NPC instead succumbed to his infection and then burst out a shower of control spores and subdued the remaining Drow and the Demons to do his bidding. They're currently hunting the party without the group knowing it (Which was meant to happen originally minus the Spores part)

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19th May 2016, 6:06 PM

The perfect character? But Robin is Arcs away, yet.....

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