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Page 072 in Shells Town
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Page 072


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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Author Notes:

DragonTrainer

DragonTrainer



16th Aug 2013, 2:05 PM

It's finally Nat's turn.

Notice how Zoro wants all new rooms to be searched for traps, yet probably hasn't put any ranks in that skill?

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Comments:

Pig s Feet




13th Sep 2013, 2:34 PM

Yup, though now I really want to know the story of The Trapped Tree Stump.

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ryuujin

ryuujin




2nd Oct 2013, 1:26 AM

Same.

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Disloyal Subject




17th Nov 2013, 10:01 PM
"Stumped"

Thirded.
I've actually trapped multiple tree stumps as a DM, and even a couple as a player. (I like to hide my stuff in them.) Sadly, they never get triggered, or even disarmed - I need to find a campaign that lasts more than a few sessions.

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Therazan

Therazan




20th May 2014, 3:12 PM

Some creatures can be traps, too. Anything that seems harmless but turns deadly is a sort of trap. Like the Wolf-In-Sheep's-Clothings: http://static1.paizo.com/image/product/catalog/PZO/PZO9227_500.jpeg

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sunqueen17




14th Jul 2014, 7:17 PM
"Stumps"

I've encountered a shapeshifter that was pretending to be a stump and attacked me when my character sat on it...

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guy




20th Jun 2014, 6:09 PM

Ah, yes, searching for traps. One of the things that the darned rouge is actually good for.
Now if we could just get them to stop taking our stuff...

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