
By the same author as Grand Line 3.5
1st Mar 2015, 11:05 PM
Doing the right thing isn't always easy, but then, that's why we call them heroes. |
1st Mar 2015, 11:05 PM
Doing the right thing isn't always easy, but then, that's why we call them heroes. |
2nd Mar 2015, 1:16 AM
Mentioned this earlier but... the guy sacrificed himself to kill a lunar god and became a giant velociraptor constellation as a consolation. |
2nd Mar 2015, 12:41 AM"Tell a Story: About that Double-Edged Sword"
Some times to do damage, you gotta eat damage. Sometimes spectacularly. |
2nd Mar 2015, 8:44 AM
It was my first game of d&d ever, 4th edition. I was playing an eladrin rogue, and through events involving me, attempting to hide a dagger uncomfortably, and a horribly derailed storyline, we ended up fighting the guards of a hamlet. Ended up killing them all, my only real contribution was leaping off a building to do a flying kick to the guard captain. I took more falling damage than I dealt to the guy, it wasn't exactly spectacular. We were only 1st level after all. |
2nd Mar 2015, 11:44 AM
I think I've already told the tale of the elven rogue who ate each and every trap laid between her and the lich's philactery. Funny enough, that didn't kill her. What killed her was the troll the group found later that decided that the over-protected mage (surrounded by a warrior and two NPC paladins) was too much a hassle and used its rake attack on her. |
2nd Mar 2015, 11:55 AM
I lit an entire cave of vampires on fire while the party was still inside. Everyone almost died, but at least I got 30+ vampire kills out of it. |
2nd Mar 2015, 2:10 PM
A friend of mine always played a barbarian in 3.5, even when the party didn't need another melee fighter. At any rate when our group switched over to Pathfinder some years later and this guy found out about the Titan Mauler archetype he knew he had to play it even though our party already had plenty of melee focused characters. Nevertheless, he went forward with his plan and ended up with what amounts to Guts minus the arm-cannon. Lack of range options made the first several scenarios troublesome, but we powered through. Half way through the campaign we encounter... well I can't recall what it was but it was a pain to deal with, I think it was a homebrew monster with regeneration and poison spikes that injured you if you hit it in melee. As I said earlier we had very few ranged options and were thus forced to fight it in close quarters. Thinks were looking pretty bleak, the cleric was running low on heal spells and most of us were heavily injured when the barbarian who was on his last legs downs his last healing potion, activates rage, and charges back into the fray. What followed was epic. He started laying into this monstrosity with blow after blow from his oversized greatsword, each attack wounding him severely but he just kept going until the thing stopped moving, an action that nearly killed him. Ever since we have stopped giving him grief about picking a class we already have plenty of |
2nd Mar 2015, 4:25 PM
A d6-based Star Wars RPG where the better you were at something the bigger your dice pool and one die needed to be obviously different because it was your "Force" die; if it came up as a "6" you got to roll it again. Also whether you were a Jedi or not you had "Force Points" that could be spent... for something that made it easier to be awesome. Kind of drawing a blank. =p |
3rd Mar 2015, 2:49 AM
My instinct would be to go with the first storytime... But I actually have stuff for this. More than once in Dark Heresy the party refused to stop, drop, & roll despite their "Oh Throne, I'm on frakking fire!" status bringing them near death, preferring to keep fighting until there were no more targets to shoot. |
6th Apr 2016, 7:00 AM
Playing a pirate (funnily enough) in a game of Feng Shui 2, it was the final session and we were fighting the BBEG on top of a tower. So he starts wrecking our shit, completely ignoring my character cause I keep missing. My character then pulls out a length of rope, makes a noose, and finally gets a good roll to lasso it around the BBEG's neck. |
2nd Mar 2015, 7:48 AM"GNOMES"
Leaving this here beore Raxon does |
2nd Mar 2015, 9:28 AM"Last man standing wins."
During a one-shot with a homebrew run by a friend I was playing a burly swordsman type. One of the enemies we faced basically had 3 skills to him. He could place a mark on an opponent which meant any damage HE took would affect those with the mark. He could also teleport and had a healing trick. |
3rd Mar 2015, 6:39 AM
You know, there's actually an item. The Retributive Amulet. Splits melee damage between you and whoever hits you. Very nice item, 40-50k iirc. I got one on a character once, and it was quite literally a life-saver many times. |
3rd Mar 2015, 9:09 AM"Storytime"
3.5 game I was running a few years ago. Large game with 12 players (we had people constantly turning up and missing games, so we Kenderbagged them). All players were between level 12-15 at this point. |
3rd Mar 2015, 2:52 PM"Luffy is epic"
This is an example of why I love Luffy. No matter what happens to him, he will do anything to beat down the guy who wronged the ones he love. Hell, I think he only beats up people who wronged his loved ones and friends. Even when he beats up people over them damaging is more over the fact that the hat is keepsake from his idol Red Haired Shanks than because it is something personal to him. |
DragonTrainer
1st Mar 2015, 11:00 PM
Click here for Let's Play The Secret of Monkey Island Part 6!
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