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Page 647 in The Baratie
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Average Rating: 5
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By the same author as Grand Line 3.5
Comments:

BakaGrappler




12th Jan 2015, 1:26 AM
"Tell a Story: About a time you went charging into a GM's trap like a dumbass"

Have you ever charged headlong into a bad situation, knowing it was stupid and did it anyway? Share that particular train wreck with us all, please.

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dragonfly9078




12th Jan 2015, 1:52 AM
"Not sure if this applies completely but..."

A while back I DMed a group through the Tomb of Horrors. Now, most of the time I wouldn't fault players for screwing up in the Tomb, as it is pretty tricky and nasty, especially for people who haven't played it before, and even more especially for a bunch of players with a fairly low amount of RPG experience as these folks were, but one incident stands out particularly in my mind as kind of a dumb move.

(by the way, spoilers for Tomb of Horrors incoming)


One of the early traps in the tomb is also one of the nastiest. There is a large statue of a green devil face with the mouth wide open. Nothing but blackness can be seen in the opening. This is because the opening is actually a Sphere of Annihilation, which completely destroys anything that touches it. The group got to the face and tested it for a while. I don't remember all that they did, but it mostly involved throwing things into the mouth. Everything got either sucked in and vanished, or was cut off at the part where the thing touched the Sphere (that happened to a rope and a pole if I remember correctly). The entire time, the rogue of the party was warning everyone against the mouth (I had talked with him about the Tomb a few months before running it, and I mentioned that trap. He knew there was some kind of danger but couldn't remember what).

So amid all these tests and warnings and such it was slightly surprising when the paladin and the ranger decided to jump through the mouth.

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Knowlessman




12th Jan 2015, 3:04 PM

My DM ran the group through the Tomb, too, although I forget if we ever got out of it; think the campaign ended first.

Paladin climbed right in there; we pulled half of him back out. Then the rest of us were stuck in a box with three levers, then we were at the bottom of a pit, then we were in a vent, and I don't think we got any further than that. :/

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Disloyal Subject

Disloyal Subject




12th Jan 2015, 4:20 AM

Well, based off the contract for his head, we knew a gang lord was stockpiling weapons, and some light reconnaissance found loads of surprisingly well-made small arms. We barged right into their - uh, barge - and after a doomed attempt at subtlety started shooting. That's when they all started firing rocket launchers at us. It was going fine until one cooked off a crate of ammo and set off a chain reaction, but we had just enough time to eradicate all opposition and grab our wounded before the explosion backlit our less-than-unflinching departure.

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recentteen14




12th Jan 2015, 4:37 AM

We ran into a town that had just gotten ransacked by Elves. I ran right in, shouting "Don't worry guys, I've got this!" all the way, and blew my signal whistle. Almost lost my Ranger that day.

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nathan400




12th Jan 2015, 5:07 AM

One time, I was playing in a group mostly of consisting of newbies (I was and mostly still am in that category) and one of the group was playing a shaman with no sense of caution. Tripping an obvious trap while I was gone for a few minutes ( I was the voice of reason, I think. They think I'm a nag, but I'm playing a Paladin with a mother hen kind of a personality, so yeah, I was a bit of a nag, the shaman was caught in the writhing tendrils of a monster none of knew anything about. I knew it was stupid, but I did what I thought my character would do, and charged in sword at the ready to cut the shaman out of the pit. It almost worked. Almost.

We did get free, after the other raided the bar in the previous room and use 150+ proof spirits as improvised Molotov Cocktails to burn the thing into submission from a safe distance.

Not doing that again.

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nathan400




12th Jan 2015, 5:10 AM

there's a line I just noticed in the above post that should read, "of a nag), the". My mistake.

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Anvildude




12th Jan 2015, 5:13 PM

To be fair, that's playing a Paladin pretty right.

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daftdeafdave




12th Jan 2015, 11:38 AM

I was playing an artificer in a dungeon world game where the party was walking around a mine some goblins had excavated in the head of an ancient stone god. It was filled with crystals with lightning arcing between them.

I told the GM I would find out more about these crystals by "Poking them with science." One failed roll later the whole place was rumbling and every one of these crystals was showing my face. Since I was on full (17) HP with two points of armour I told the GM I would take one of the crystals for later study. Cue the DM rolling 20 damage on a d20 killing me outright.

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terrycloth




12th Jan 2015, 2:25 PM

In an RPGA module that we suspected was full of traps, we had no rogue or even anyone with halfway decent search. So we decided that our dwarven fighter would be our trap-finder, and sent him charging down the obviously trapped hallway to set off all the traps, promising to heal him afterwards.

Turned out the trap was a gelatinous cube.

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CrowMagnon




12th Jan 2015, 6:46 PM

My Pony Tales group had a scene where they were surrounded by the vampiric Big Bad of my campaign, her strongest lieutenants, and DOZENS of mooks. The party was level 2.

The youngest character in the group then decided that the thing to do was to throw the first punch, kicking off a ballroom blitz that, no surprise, ended with the whole party getting captured.

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Raxon

Raxon




12th Jan 2015, 1:52 AM

That was the moment Luffy truly understood he couldn't hit Don Krieg. Sure, they had their differences, but Luffy could no longer deny the feelings in his heart. He took Don Krieg by the hand and pulled him into a tight embrace.

"I've got you now, and I won't ever let you go." Krieg gazed down at the rubber man. "You too? I thought I was the only one." Luffy crawled up Krieg's body and kissed him. As their lips met, it was like lightning had finally struck young Luffy.

A fire burned through Luffy. It burned through his body hotter than his brother Ace ever could. "So this is what love feels like," Luffy murmured, as he gently pushed Krieg back against the ship wall. After stripping him to his boxers, Luffy stretched out his hand and bound Krieg's wrists over his head. "Let's make this interesting, what do you say?"

Krieg looked up at his loving captor and smirked impishly. "You'll never take me alive... master." His playful tone betrayed his growing desire for the small man in front of him.


Because some of you forgot I'm a bad person. And that's my fic for the week.

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shenanigist




12th Jan 2015, 2:22 AM

Playing Saga Edition, our group was freeing a battle-droid controlled city and knew the leadership was in a hardened bunker across town. We spent hours in-and-out of game planning to take out a battalion, interrogating prisoners/hacking droid controllers, arguing...

We finally made our assault and the GM revealed.... one B1 on a lookout tower. To this day, he hasn't stopped laughing.

... Sometimes you need to rush into the trap headlong.

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Neon Vincent




12th Jan 2015, 2:24 AM
"LEEROY JENKINS!"

Who needs a story when one can respond with a meme?

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BakaGrappler




12th Jan 2015, 5:44 AM

Story fail. Didn't happen to you.

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Spare Parts




12th Jan 2015, 9:42 AM

My claymore wielding centaur warrior suffers not only from occasional berserker rage. Even with his head clear he falls victim to his overconfidence. No matter what state he's in my answer to the GM is usually thus:

GM: "The leader of the bandits has donned an obviously magic fullplate armor and his sword seems to be on fire. / The orc sees you. / The dark elf wizard's forcefield is unaffected by all your attacks. Now he has summoned several rock elementals. / Your mirror duplicate mimics your every move. / You guys are in way over your head and should retreat, seriously."

Me: "I hit 'em with my sword!"

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Hect




13th Jan 2015, 7:01 PM
"Totally me."

Right down to the centaur bit…

But i was using someone's homebrew weapon, a huge Ezurian Saber with Mercurial.

+8 STR mod, 18-20 threat and *4 mult.

Anything in front of me was in for a woooorld of hurt.

Then our wizard decided to tear out all our souls.

And then we weren't IN a world to hurt.

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Hect




13th Jan 2015, 7:01 PM
"Totally me."

Right down to the centaur bit…

But i was using someone's homebrew weapon, a huge Ezurian Saber with Mercurial.

+8 STR mod, 18-20 threat and *4 mult.

Anything in front of me was in for a woooorld of hurt.

Then our wizard decided to tear out all our souls.

And then we weren't IN a world to hurt.

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Hect




13th Jan 2015, 7:06 PM
"Whoops"

GODDAMNED DOUBLE POOOOST

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Yuko Hoon

Yuko Hoon




12th Jan 2015, 1:52 PM

Raxon, right now I hate you. With all my heart. Ugh... *shudder*

I have a few of those "charge into a trap" stories, I'm afraid. The first one was all my doing: the three level 2 characters where being attacked and were trying to flee from a lich. At a certain moment, my rogue discovered the location of the lich's relic and understanding that it was the only way to solve the situation, ran towards the relic, activating all the traps, magical or not, that protected it. My character barely managed to survive and destroy the relic, and her only prize was some snark from the paladin NPC. She risked her life for them and this was the thanks she got. Ungratefull bastards.

Then we have Meera, my friend's Jedi from our Star Wars Saga campaing. Meera is a twi'lek, and one of the two jedis of the group, the other one being my nagai. The two of them are complete oposites: while Lian'Shu (Shu for short) is calm and collected and the perfect picture of a jedi consular, Meera is pretty much a crazy woman that runs into trouble more often than not. But the two have been studying under the same master and each considers the other her sister.

The group had been sent to investigate a strange Imperial base in a supposedly empty planet. They start investigating the base, and see signs of an attack from an unknown creature, but they notice that the security cameras are still working, and that there are a few things that are in good condition even if they shouldn't be. The group reachs a big room with two elevators, and decide to separate in two groups to investigate, not before Shu tells them NOT to touch the elevators. What's the first thing Meera does? Investigate the elevators. She sees that of all the buttons, only one of them is alight, which makes the trap rather obvious. Meera, of course, pushes the button, springing the trap by going with half the group to the floor were all the imperial inquisitors are waiting, and getting the entire group captured because Shu wouldn't leave her sister behind. My friend said that yeah, he knew it was a trap, but Meera would have pushed the button anyway. I decided that from then on, Shu would be asking for a vacation. Alone. At the other side of the galaxy if possible.

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Anvildude




12th Jan 2015, 5:25 PM

Well, it didn't necessarily go _all_ wrong.

I had a half-orc Cavallier (who rode a Dire Boar) who wanted to be all posh and fancy. But he was a half-orc. He had the highest Charisma in the group, by the way.

So the DM set up this sort of massive hostage situation, where basically a full town got rounded up by a roving, well, army, of mercenaries. So (because the rest of the party kept listening to me like I was the leader or something- must have been the fancy hat) I decide that it would be a fine idea to send the Rogues in to break the townsfolk out, while I and the two other half-orcs in the party (one a barbarian and one a basic fighter) charged straight into the middle of camp at the head-honcho as a distraction. Surrounded. By dozens of mercenaries.

Yeah. I'm amazed we survived that. It was really mostly thanks to the Barbarian going crazy with lucky Great Cleave hits during his Rage.

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Guest




12th Jan 2015, 6:27 PM

Does it mean anything if of all the storytimes that have come since I started following this comic, this is the one I actually have a story for.

It happened during my first Dnd 3.5 campaign (all of my prior experience had been with 2nd ed) our group had been exploring the Underdark hunting drow and came across a completely empty castle. while exploring the castle we found a room full of gold. At the far end of the room were two pedestals one had a shiny gold ring while the other had a shiny holy looking sword. (What happened after might have been avoided if our wizard had been alive.) While everyone else wisely stood by the entrance and touched nothing, the Quickblade (homebrewed class made by our optimizing DM) and I (Xeph Psion) went for the treasure at the end of the room. Most people reading this can probably guess what happened next.

All of that gold? It was an illusion. The room was actually full of bones. When we picked the treasure the illusion was dispelled at the bones came together to form a boneyard. (as in very big Undead thing attacks by pinning its victims and liquefying/sucking their bones. In other words it grapples and causes large amounts of Constitution damage.) The Quickblade went down in the first round. (A sort of running gag for that player. This was his fifth character in that campaign.)

Can't remember much of what happened after that. I know at some point our dwarven knight ended on top of the thing. Can't remember how he got down. We only escaped because the DM decided to be nice and tell me how to use my character. That Xeph would later go to do great things. Great and terrible things.

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Guest




12th Jan 2015, 6:27 PM

Does it mean anything if of all the storytimes that have come since I started following this comic, this is the one I actually have a story for.

It happened during my first Dnd 3.5 campaign (all of my prior experience had been with 2nd ed) our group had been exploring the Underdark hunting drow and came across a completely empty castle. while exploring the castle we found a room full of gold. At the far end of the room were two pedestals one had a shiny gold ring while the other had a shiny holy looking sword. (What happened after might have been avoided if our wizard had been alive.) While everyone else wisely stood by the entrance and touched nothing, the Quickblade (homebrewed class made by our optimizing DM) and I (Xeph Psion) went for the treasure at the end of the room. Most people reading this can probably guess what happened next.

All of that gold? It was an illusion. The room was actually full of bones. When we picked the treasure the illusion was dispelled at the bones came together to form a boneyard. (as in very big Undead thing attacks by pinning its victims and liquefying/sucking their bones. In other words it grapples and causes large amounts of Constitution damage.) The Quickblade went down in the first round. (A sort of running gag for that player. This was his fifth character in that campaign.)

Can't remember much of what happened after that. I know at some point our dwarven knight ended on top of the thing. Can't remember how he got down. We only escaped because the DM decided to be nice and tell me how to use my character. That Xeph would later go to do great things. Great and terrible things.

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Grand Silver




12th Jan 2015, 6:56 PM

Not so much a trap as I just ran in. It's PTU a gym that had full contact rules for Trainers and Pokemon alike. I took on three armed Hunters, I was useing an Aipom that I had just caught the day before, and up till now he'd missed several times. Well I got lucky and took out the first guy without letting him get even one attack. The other two however each scored a Crit on me and my Aipom. If it hadn't been a 'friendly' match I'd have been in trouble.

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Raz




13th Jan 2015, 9:49 AM

Not a trap exactly, but it worked out about the same in the end.

Currently in a 5th Ed. game that is following the storyline of Diablo 2. We were finishing up the quest to rescue Decard Cain, and had just rested and regrouped to go into Tristram. While we are prepping, we see the DM setting up the town map next to the map of the portal stones, along with the 45 undead scattered through the town.

We had a good discussion of player knowledge vs character knowledge, but everyone was very cool about not metagaming (much), so it wasn't an issue. The big issue was that we clearly saw the boss (Griswold) and 4 monsters that were very different from the rest, but they were all out of sight of the portal.

So, we head in. As I tend to do, when the group went one way I went the other (playing an elf ranger with a cats curiosity and no real filter on actions). So, they end up tagging the 4 elite monsters, who turn out to be magic casting wraiths and flaming skeletons, while I tag the boss and start kiting him around the board for a few turns.

We quickly found out that the boss hit way harder than anything we had faced until now, as he dropped me to 0 with 2 hits after my sorcerer buddy failed to slow him with frost bolt one round. And the elites were also almost too much, burning through our groups heal spells, second winds, and spell slots completely in the same time. Only a couple lucky crits by our damage fighter and cleric let them drop the elites before they all died, and then they ganked Griswold and got me back on my feet.

We quickly grabbed Cain after that point and booked it, but came back after an hours rest and finished clearing the town with fresh spells and full health :D

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