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Page 641 in The Baratie
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Page 641


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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

luminous lead




29th Dec 2014, 12:18 AM

Stakes be high, yo! Tell a story about getting intense.

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Alushtar




29th Dec 2014, 12:48 AM
"pvp"

When our party leader who was a steadfast lawful good character learned that one of our teammates was evil (by way of an oracle) he immediately attacked him. As my character had joined recently and the evil character had remained largely out of sight I joined in and our 2 pronged attack began an incredibly intense battle against the warlock player which ended in my archer knocking him down to below 1 hp then goung over to coup de Gras him with an arrow dipped in holy water as I said "valar morghulis". After that we all just kinda say there stunned at how intense we were.

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Malroth

Malroth




29th Dec 2014, 12:56 AM

The Paladin should have fallen from the first blow, just because somebody is "Evil" (like 49% of the population is) isn't grounds to attack them without further cause especially if they've been a valuable traveling companion. It is however grounds for you to watch them suspiciously.

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Raxon

Raxon




29th Dec 2014, 4:21 AM

Eh, that can be open to interpretation.

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Malroth

Malroth




29th Dec 2014, 4:30 AM

Killing is one of the most evil acts possible, if it's not to save someone's life (your own life counts if they attacked first), a Fiend or Undead then killing them is WRONG even if they belong to the Goatee of the month club and snicker whenever somebody else steeps in dog mess. A Paladin's Job is to protect people, even the Jerkass Don't Really Deserve It people. Does that mean the Paladin can't drag Mr Warlock in front of the magistrate to answer for his crimes? No, Does it mean the Warlock gets a free pass to sacrifice Orphans to Asmodeus? No he can save the orphans, possibly by swording him till the Warlock is Hamburger. Betraying the comrades who save your ass on a daily basis just because a spell effect made him look creepy? Grossly Chaotic Evil by any metric.

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Disloyal Subject

Disloyal Subject




29th Dec 2014, 6:57 AM

They learned of the Evil by way of an oracle; perhaps there were specific crimes that warranted a smiting. Not all pallies are protectors.

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Raxon

Raxon




29th Dec 2014, 11:55 PM

Paladins are also charged with serving justice. If the evil character was a murderer, rapist, horse thief, or equally horrible criminal, in a place where there is no law to try them by, or the law is corrupt, paladins have authority to judge the guilty, and punish them as they see fit.

Harsh times call for harsh measures.

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Solokov




30th Dec 2014, 6:58 PM

don't horse thieves normally just get shot in the leg? Or does that one vary from jurisdiction to jurisdiction?

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Otaku

Otaku




29th Dec 2014, 11:17 AM
"Of course I think Alignments are an RPG relic, but..."

Killing is a basic act of biology. In the real world, the unjustified killing of humans is murder and is often not a necessity in any individual's life. This style of RPG is definitely far removed from reality. I mean, alignment systems are a gaming abstraction. Otherwise people are going to be Neutral, with all the other alignments reserved for supernatural beings or else we are all evil (with good being reserved for supernatural beings and neutral maybe being reserved for things like most animal life).

If we do accept the alignment system of this style of RPG as reality, then someone registering as Evil may be valid enough reason to slay them. How easy is it to repent and change alignments? I mean you've got the "Neutral" alignment for people that are in the fuzzy area between "good" and "evil", so is it really that easy to gain an Evil alignment?

Then factor in that what are the odds that the Warlock could either get away or actually take down the Paladin if they waited? Given that an oracle was involved, this was likely GM sanctioned, it not instigated.

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Kyosuke Nambu




29th Dec 2014, 12:22 PM

At first I was going to disagree, but yeah, you're right. Evil and good are ultimately defined by actions; Your alignment is really just words on paper. So unless that character was actively doing anything evil, the situation would call for watching them, and not outright attacking with intent to kill.
Ironically, this topic seems more intense then the original story.

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Kyosuke Nambu




29th Dec 2014, 1:47 PM

Sorry. meant to be a reply to malroth

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fellow

fellow




29th Dec 2014, 7:12 AM

Weither or not the paladin would've killed him, it's not like both the warlock and pally could've both remained in the party after that. Willing association with evil entities being forbidden by the paladin code and all that.

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Solokov: Attoney at lawl




29th Dec 2014, 7:35 PM
"To play the devil's advocate,"

in the story it was stated that the paladin learned of the evilness of the warlock by way or oracle. No details beyond that were given, and it was not stated what exactly the paladin's oath and charge was.

Therefore the question of an alignment check may or may not have been raised.

The court requests further details ragarding the nature of the Paladin's charge, oath and god, as well as details from the oracle's notice of evil to the paladin.

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recentteen14




29th Dec 2014, 4:42 PM

I have a Neutral Evil bard who happens to be a variant cat folk that I found in 3.5e homebrew. There are 2 major gods they worship- Fharlanghn and Boccob. I chose to worship Fharlanghn, but I knew my alignment would likely give me problems, but I have no choice since I am planning to prestige Assassin for story and fun purposes.

Enter backstory shenanigans.

So Mr Kitty isn't a common name, I figured that anyone actually having a name like that wouldn't like it so much. He ran away from home, swearing revenge. He may have also desecrated a Shrine to Boccob on his way out to illustrate his spite. Boccob decided to get some fun out of this and cursed Mr Kitty to live two lives at once, one Bard, the other Assassin. He also cursed Mr Kitty to have the alignment of the Assassin life, or so he claims. What the rest of the party doesn't know is that the Bard is ALSO NE, and is using this as an elaborate cover story to get away with stuff he isn't supposed to be able to.

Mr Kitty, travelling to 'lift the curse' that has been plaguing him, is more out to have fun, gain power, then go get revenge on his village for the name they gave him. In the meantime, he wishes that Boccob would stop screwing with him.

Stupid rock, boulder trap, freak snowstorm in a cave, etc... And he leaves his name every time. Seriously, don't give your DM the weapon that is Boccob.

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Alushtar




29th Dec 2014, 2:19 PM
"Ok guys "

Ok to make things more clear the warlock in question had performed some incredibly evil acts while the paladin wasn't around such as murdering the leader of a town abd getting a nat 20 to diplomacy in order to use his organs to make the townspeople worship him. Along v with many other evil or generally annoying things. So he was actually a real evil character

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Alushtar




29th Dec 2014, 2:20 PM
"Ok guys "

Ok to make things more clear the warlock in question had performed some incredibly evil acts while the paladin wasn't around such as murdering the leader of a town abd getting a nat 20 to diplomacy in order to use his organs to make the townspeople worship him. Along v with many other evil or generally annoying things. So he was actually a real evil character

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Alushtar




29th Dec 2014, 2:20 PM
"Ok guys "

Ok to make things more clear the warlock in question had performed some incredibly evil acts while the paladin wasn't around such as murdering the leader of a town abd getting a nat 20 to diplomacy in order to use his organs to make the townspeople worship him. Along v with many other evil or generally annoying things. So he was actually a real evil character

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QuarianRogue




29th Dec 2014, 4:39 PM

C-C-C-COMBO BREAKER!

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Swaoeaeieu




29th Dec 2014, 8:56 PM
"Furthermore"

the storyteller here never mentioned the party leader was a paladin. So paladin code or not, a good character can decide to kill a traitorous evil partymember.

Also, bonus points for ending it with Valar Morghulis

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Disloyal Subject

Disloyal Subject




29th Dec 2014, 9:24 PM

Point. I'd forgotten that paladins didn't enter the equation until Malroth brought 'em up.

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Bhellium




31st Dec 2014, 10:39 AM

Players tend to forget that in a lot of the tabletop settings, morality is not considered relative. Whether it's the gods or the universe itself that writes lines in the sand, there is in fact "evil," and the elimination of it is not an unjust act.

Maybe the lesser act, compared to converting it back to good (or at least neutrality), but it's simply a different action in a different moral setting than say, a cop blowing a drug lord's brains out because he doesn't think the guy will buy his way out of justice.

Or is it?

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