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Page 588 in The Baratie
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Page 588


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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

Raxon

Raxon




25th Aug 2014, 12:16 AM

Story time is about being sidelined! Tell about a time your character had to sit out the excitement, preferably to let NPCs take their place.

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dracostarcloud

dracostarcloud




25th Aug 2014, 1:17 AM

An all-too-frequent occurrence with me is that I will be knocked unconscious towards the beginning of a battle and will be left to bleed until the fight is over because it'd take to long to bring me back.

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DiZ




25th Aug 2014, 3:51 AM
"Completely Unrelated"

Normally, I wouldn't deviate from the conversation, but I've got to here and comment on your avatar. I NEVER thought that Draco, a dragon voiced by Sean Connery, could appear any more upper class. Well done.

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Fire Hazard




25th Aug 2014, 2:46 AM

I had my soul eaten just last night, three rooms into our all-nighter dungeon that ultimately lasted for twelve straight hours of dice-rolling. I did get to play, though. As the friendly NPC goblin that rides around with us in my skeleton friend's ribcage. Being the DM's comedy relief meant he was immortal, though, so it was actually a lot of fun walking in front and finding traps with my face. We named him Dobby.

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Raxon

Raxon




25th Aug 2014, 1:48 PM

Yeah. The best use for Dobby is detecting bear traps with his face.

Not like he had any use or purpose after that Potter Jerk ruined his life.

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Fire Hazard




26th Aug 2014, 2:06 AM
"An actual thing that happened in the session previously mentioned"

We found a giant bear trap in the middle of a hallway. Like, bear trap, scaled up. Elf Ranger is asked to roll Investigation (5E) on the bear trap, and gets a 17. He's told "The bear trap has 'bear trap' written on it in elvish." The cleric decides, after a few tossed stones fail to trigger it, to slam his warhammer onto the pressure plate, and triggers the trap. The roof opens up and three brown bears fall from the ceiling.

It was a bear trap.

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Disloyal Subject

Disloyal Subject




26th Aug 2014, 3:52 AM
"Make Them Fight Necrons"

My Dark Heresy GM is infamous for advising others to make their PCs fight Necrons. (He usually runs Rogue Trader, but still.)
A few weeks ago he made us fight Necrons.
Not only did the Acanthrite (giant robot wasp made of 95% pure fuck you) tear us apart with ranged and melee options, it used a C'tan shard to teleport out of the way of our return fire.
The dice effectively sidelined me. Only the Reliable trait on my guns and judicious use of fate points kept my guns from jamming, I rolled so consistently horribly. The one attack I succeeded at, the damn thing teleported out of the way of & eviscerated one of our 2 tankiest in one hit. (He got better.)

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TridenT




7th Apr 2016, 9:22 PM
"Belated Sideline"

I've got one for this!

A cityscape campaign was on, and we were freshly arrested after emerging from the sewers with the corpse of the head of the city guard. And poo. Lots of poo. Don't ask.

The GM opted to take us each individually to be interrogated, as a good GM should, and my wizard was a young troublemaker with no real respect for authority not immediately backed by obvious wealth - as he was from a rich family that didn't respect him for not yet being a master of his craft. (He was destined to earn his inheritance, but it was still early.)

As his turn in the interrogation room came, words were bandied about and the young mage was given the opportunity to turn on his friends, which he declined by threatening the interrogator with a palm full of fire - at which point he was promptly clubbed upside the head.

I returned to our waiting room at the GMs house with a sheepish grin, and the team soon found out why - we were next in a court room to be tried for our murder, and though the head interrogator turned out to be a shapeshifter and combat was to be had, I was in manacles that restricted magic. It was all I could do to lay low beneath the prosecutor's bench and try to strangle a nearby bailiff into removing them, but by the time I succeeded on intimidation, the battle was over.

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DeS_Tructive

DeS_Tructive




25th Aug 2014, 10:00 AM

While I wasn't the one being sidelined:
We were playing a superhero/secret agent scenario. My character was a teen genius, who's hyper evolved mind gave him complete control over his body and mind. So basically, a scientist.

Our group consisted of a biokinetic researcher, an illusionist and teleporter RNB singer, and a super strength, super reflexes, regeneration ghetto brawler.

We spent most of the scenario floundering about until we noticed it was a matrix plot. We found the high tech lab and the exit location, and the ghetto chick exited first.
Right before the flaming supermutant burst through the door and the only fight encounter in the whole scenario ensued. Without our ONLY fighter, we had to rely on fire extinguishers.

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Knowlessman




25th Aug 2014, 1:10 PM

Hopefully WotC doesn't sue me for this, but...

I was playing in D&D Encounters in the 5th edition beta, and it was the last session of the season (and of the beta): huge-ass bossfight, three different parties in the same room, it's d4-shaped and there's gravity fuckery and cool stuff and whatnot, and anyway, there are these evil black floaty skull Horcrux things. They shoot a beam at you; if you fail the Wis save, you're sucked into one of its teeth and die in the next round.

The skulls are immune to everything and everything (including magic missile and conventional weapons) except elemental damage, and takes half from that. I'm playing a multiclass Fighter-Rogue. I shoot the skull. The DM gives me the double bird and tells me it does nothing. I 'port out of there through the exit door.

That was in D&D Encounters; an official Wizards of the Coast campaign. There were many, many cries of "What the fucking fuck, Wizards?" that night.

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Raxon

Raxon




25th Aug 2014, 2:20 PM

That sounds like a railroading monster, not a boss.

Let me make this clear, though. Instant death enemies are not necessarily unfair. Ilithids, if they get their tentacles on you, are instantly lethal if you fail a strength check to get away.

No "you take lots of damage", or "you're out for the rest of the fight", no, it's "he ate your brains. You are dead, end of story."

Beholders have what is essentially an instant death attack. Fail your will save, and you are screwed.

But as a sign of things to come, almost total damage immunity and instant death attacks sounds like a bad omen.

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Malroth




25th Aug 2014, 7:23 PM

unless you're playing in a High OP game where they're concidered standard operating procedure for every PC and NPC over lv 5

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Disloyal Subject

Disloyal Subject




26th Aug 2014, 3:57 AM

Instant death? Really?
I'd at least allow characters with Natural Armor to make some kind of Toughness check to extend the time it takes the mindflayer to get through the skull to the juicy center, buying time for a rescue.

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Raxon

Raxon




26th Aug 2014, 2:11 PM

It is a fair way of doing things. Melee fighters will be up front, and have a good chance of escaping. Mages hang back, because they have a poor chance of passing the strength check.

Entirely reasonable. I mean, it's not like you can play a race with metal skin, or have some bizarre metal object around your head. That would be ridiculous!

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Milk




25th Aug 2014, 9:33 PM

I once suffered a broken leg due to gunshot. I didn't get to finish chasing down the mark with my friend. No, I got to watch the door way that the DM couldn't even be bothered to send mook down.

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Malroth




25th Aug 2014, 10:05 PM

Note to GM's ALWAYS send mooks up the back door.

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Raxon

Raxon




25th Aug 2014, 11:14 PM

I know I love it when mooks enter through my back door.

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Milk




27th Aug 2014, 5:10 PM

I need to not post when exhausted. My English suffers. Seems like you got what I meant though.

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Quin




25th Aug 2014, 10:38 PM

Made a bunch of weapons set to use for an army. Lead a forged an alliance with the mutants of the lurked near the city. I amassed my forces at the city gate shouting death and destruction as I prepared to unleash the power of chaos and slaughter the general in charge of the town... and slipped on a patch of ice and was knocked out. NPCs were stuck fighting each other as they hadn't realized I was KOed after the first two steps. Then it became NPCs vs NPCs as the rest of the party was dealing with something else since this was supposed to be the distraction and possibly help capture the city and put it under our control.

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Evan




26th Aug 2014, 12:34 PM
"we are fighting what now"

so I was playing in a pathfinder game not too long ago where we were allowed access to all kinds of old 3.5 splats, and 3.0 books, we built some really min maxed characters and destroyed almost everything we came across, in the end the GM through Cthulhu at us all CR 35 of him. We were level 16, well the fight started and the only two characters to make the DC 40 will save vs fear (thanks to the paladin and the bard) were my cohort and the Paladin. Everyone else in the party instantly died. So the rest of us stood by and watched the paladin and a iron heroes arcanist take down Cthulhu. They did it in two rounds. Paladin 6 champion 8 (mythic) +2 level adjustment custom race built off of the advanced race guide rules.

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Mrelegos




26th Aug 2014, 4:51 PM

You know that Paladin 6 Mythic 8 doesn't equal CL 14 (16 with LA) right?
It equals CL 6. Mythic tiers and character levels are not interchangeable, trust me.

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