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Average Rating: 5
Number of people who have voted: 3


By the same author as Grand Line 3.5
Author Notes:

DragonTrainer

DragonTrainer



14th May 2014, 12:00 AM

Holy... Grand Line 3.5 is now ranked just below the top 100 on Topwebcomics.com. Apparently, I have some of the most loyal readers ever. (o_O")

Thank you to everyone who's been voting all this time! ^_^

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Comments:

Raxon

Raxon




14th May 2014, 12:33 AM

Dude. Of course your comic shot up. It's a great comic!

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Kyromoo




14th May 2014, 1:06 AM

I agree. Now that I've actually found the button, I can even contribute, too!

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guy




14th May 2014, 7:04 PM

And I as well. You are a very good storyteller.
Hey, everybody! Go read the Legendary Pixel Crew! It's hilarious!
I like to use exclamation marks!

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Guest




14th May 2014, 12:52 AM

You definitely deserve it.

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Malroth




14th May 2014, 1:06 AM

Has the improved ranking lead into a new surge of readers?

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hiddennijafist




14th May 2014, 1:35 AM

wow, a comment I made seems influenced some people... this Changes EVERYTHING! much plotting is to done now.
MWUHAHAHA!

but all credit is to you and your comic, it awsome

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Raxon

Raxon




14th May 2014, 2:09 AM

The question is, will you use your powers for good, or for awesome?

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gallowsCalibrator

gallowsCalibrator




14th May 2014, 2:50 AM

Does there have to be a difference?

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Joe the Rat




14th May 2014, 8:36 AM

The correct answer is "Yes."

I love logic.

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Fire Hazard




14th May 2014, 1:54 AM
"Claiming Story Time"

Tell a story about a time when a newbie player accidentally broke his character or the game.

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Solokov




14th May 2014, 2:21 AM

The new guy rolled a cleric and ended up praying to the lady of pain.

...To be honest the troll of the group was kinda leading him on a bit but it turned into a rocks fall moment when half the city of waterdeep was killed off, and then when we rerolled our characters that was part of the continuity and the new characters had been dispatched to investigate what had happened, and we ended up having to chase down a rampaging lady of pain as she cared a swath through Phaeraun.

Completely the opposite of what we were originally supposed to do, which was travel to Calimport to participate in a trade war, however chasing down and subduing a rampaging goddess was infinitely more fun.

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solokov




14th May 2014, 2:26 AM

*cleared a path through phaeraun

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TheBilbyGuy




14th May 2014, 2:07 PM

But... it's the Lady of Pain. She can't BE subdued. How'd you pull that off?

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Malroth




15th May 2014, 3:49 PM

She can't be subdued by an outside force but it is remotely possible to convince her to subdue herself

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Solokov




15th May 2014, 7:21 PM

Natural 20 on a bluff and the GM deciding an event that could be classified as bad as the spellplauge was bad form.

Though the setting of a ravaged Phaeraun was a very.. unique setting to play in after the fact.

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Raxon

Raxon




14th May 2014, 2:22 AM

I got one for you.

It was my first character. A psionic drow rogue. I decided he was a cynic. The most cynical cynic that ever cynned. In fact, at level one, I put fifteen points into Profession(Skeptic).

I was soon about to lose Sar'chasti to a freaking vampire. Yes, level one, people. A D&D 3.5 vampire. Out of desperaation, I frantically searched my character sheet. "I... I dksbelieve! I shut my eyes and disbelieve in vampires!"

Natural twenty. For reference, at level one, my bonus to disbelieve, due to my profession ranks, was somewhere in the low thirties. With a 19, we're looking at a high forties, low fifties.

"You know what? Sure. You successfully disbelieve the vampire. He is confused by your insistence that he doesn't exist, and vanishes in a cloud of mist."

Turns out disbelief is a remarkably powerful thing.

And psionics who disbelieve something strong enough can totally erase it, apparently.

I got in trouble one time when I said I disbelieved in fairies, rolled well, and apparently destroyed a gay bar.

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Malroth




14th May 2014, 2:29 AM

Don't try disbeliving in a Mage the Ascension game, its a good way to accidently destroy existance.

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Silenc




14th May 2014, 4:11 AM
"The power of disbelief ... or is it relentless stupidity?"

At the end of the dungeon, there is a false wall, that leads to the next dungeon. It was actually an illusion. When our half-orc barbarian attacked the wall so hard, his club broke, the belief was quite strong. The a bear cam through the wall. A bear with the mother of headaches... someone just broke a greatclub over his head.

Long story short. For three adventures, the PCs kept running into walls and the phrase "I disbelieve this wall" is still a running gag.

I guess it is unneccessary to say, that since then there was no fake wall. Ever. *Bump*

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Kyromoo




14th May 2014, 4:32 AM

That's a little odd. If I'm remembering 3.5 right, you should have only been able to put 4 ranks into any one skill at level 1---specifically to prevent exactly stuff like that. The highest bonus available should have been +8, maybe +9 if you had a 20 in the relevant stat. Maybe a few more with a feat, but you didn't mention that.

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Raxon

Raxon




14th May 2014, 5:07 AM

The DM decided to let me because he thought it was funny, and apparently, my rogue was darn near unplayable otherwise. All balanced stats, poorly allocated skill points, poor choice of flaws and feats. I had agoraphobia and nictophobia. So, no open spaces, and no darkness. For a drow. Yeah. Pretty much as bad as Phil starting out.

DM threw me a bone, and I unwittingly created the most broken charater since Inoue Orihime.

At one point, I disbelieved that I was injured, rolled, and restored half my hp.

It was an accident, honest.

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sam fisher




14th May 2014, 4:42 AM
"Wheel of time RP"

I was playing a heavy homebrew D20ish game based on the book series "The wheel of time"

I was joining the session late after a couple of members had dropped out of the gaming group to go back home from Uni for summer.

I was drafted in for my love of the books rather than my experience in RPGS. There was only two current party members a master swordsman and a female aes sedai (caster) who had bonded the swordsman to make him a warder and give lots of bonuses.

The swordsman had build heavily defensive with perks that allowed him to lock people in combat granting allies lots of advantages and AoOs. This had worked great when the party had a glee man thief but less so now.

So I rolled up a character and the RNG gods where against me causing the group to have a great laugh at my expense. I was offered a re-roll but decided to just stick with it as I qualified for a couple of extra bonuses for low stats. I was hoping to roll up an Asha'man (rare male caster) so was hoping for affinity to the one power, greater affinity or even possibly higher.

Instead I got slight affinity which meant I would have a terrible mana base and less access to higher level spells. This again got another round of laughter especially from the Swordsman who was a very meta type of guy. He rolled his eyes when I kept the character again.

I ended up rolling up a piss poor character with some access to spells. One advantage I was able to get was gateway affinity and spell master - gateways. which allowed me to cast gateways at level one and cast them for very little mana. (gateways are usually a high level spell that takes up a lot of energy)

Well the swordsman in the party wasn't too happy but hey, I could cast a single fireball (if I was lucky) or lots of gateways each day.

The adventure started and we quickly made use of my spells to hop around skipping lots of dangers and using it to escape from guards etc.

Later however we got into a fight and the swordsman was locked in combat with another master swords man who looked like he was going to win. The player sighed shaking his head as no one was about to stab the opponent in the back taking advantage of his perks. While in combat basically other attackers got bonuses against his locked foe and the foe would have to roll a notice check even before trying to evade any other attacks.

I was looking down at my character sheet and suddenly stopped and grinned. "I open a gate way on the sell-sword" now usually gate ways "can" be used offensively as they cut through existence, but they are very slow, very easy to dodge without the proper perks.

The DM looked up shocked. "Ok... the sell sword makes a refl..." The swords man laughed "nope a notice check, with penalties" The DM failed this and the mini-boss was cut in two using my gateway.

The girl of the group later picked up the casual spell deafen person which allowed my silent gateways to open behind people as they couldn't hear them getting rid of even a notice check.

The DM later started to introduce lots of caster and convenient magic detecting artifacts, that could detect my spells but it was fun while it lasted slicing through boss NPCs we shouldn't have been able to fight.

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Wynter




16th May 2014, 9:56 AM
"Wizzard"

So your character was a wizard with very little magical ability who was all but incapable of casting any spell... except for one very difficult spell that he could cast almost effortlessly. He sounds a lot like Rincewind.

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Zok72




14th May 2014, 10:25 AM
"Rum is Flammable?"

My friends and I were playing what would eventually be a pirate campaign. I had built a sorcerer whose favorite spell was the very simple burning hands spell (AOE fire cone, a bit of damage, not too scary). The first fight breaks out on the docks and we're all well and excited, but because a nearby ship is being loaded I decide to ask what's being loaded on hoping for gunpowder so I can really start things off with a bang! My DM makes the mistake of saying its rum. The party fighter breaks a cask over the enemy's head and I cast my crummy little spell for 1d4 damage, and setting the guy on fire. After that it wasn't so hard to turn my simple spell to a fight winning firestorm in pretty much every fight. And I hope no one forgets exactly how devastating fire is to the hulls of ships =)

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Lina

Lina




14th May 2014, 6:12 PM
"forgetting?"

how can I?
I just saw the going merry dying again :(

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guy




14th May 2014, 7:00 PM

Hah. I remember the first proper character I brought to encounters.
The essential's fighter has two builds - that I know of - and I was using the slayer. With 20 dexterity and 8 strength.
The slayer has a class feature that stacks it's dexterity mod on top of it's normal damage, and so as a level one elf, I began to hit things with a long bow, meaning I had a range of 20 squares, and did 1D10 + 15 - there were other bonuses form stances - had the same AC in hide that I would have had in plate, and all at first level.
The DM not only wordlessly held out his hand for my character sheet, but he also personally checked the book I was using.
Now, I should state that I was in no way trying to annoy anyone, I just love making super powerful characters. I'm also always careful to stay inside the rules, which is probably why when I build something like this, it tends to get allowed.

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guy




14th May 2014, 7:02 PM

From, not form, @#$% it.

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Fellow




14th May 2014, 11:35 PM

Oh boy, 105.. I hope we can get through to the two digit mark soon.

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LostDeviljho




15th May 2014, 3:56 PM

hey DragonTrianer, you know that most of the comics on your links page are either dead or finished right?

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