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Page 541 in The Baratie
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Page 541


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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Author Notes:

DragonTrainer

DragonTrainer



12th May 2014, 9:45 AM

Edit: Typo in the 2nd speech bubble.

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Comments:

hiddennijafist




9th May 2014, 12:06 AM
"a complaint "

I have to say, I love everything in this comic, from banner to the comments. however, there is one thing i find inexcusable... a the top of the page you will find the comic's ranking - Beneath the thousandth rank! this should be rectified as soon as possible

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Luminous Lead




9th May 2014, 11:42 PM

Wait, you're saying you'd rather it be in thousanth place, rather than upper 400s?

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hiddennijafist




11th May 2014, 12:41 AM

when i first posted, comic was ranked in the 1100's... a few hours later it was not. complaint super effective.

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Raxon

Raxon




9th May 2014, 12:56 AM

Loopholes, loopholes, lovely lovely loopholes!

Love little goodies like that!

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Malroth




9th May 2014, 2:37 AM

Okay assuming they're still less than lv 10 how many attacks can he get.
3 at Bab-2 from multiweapon fighting
3 at Bab-7 itterative attacks if he has improved multiweapon fighing
1 each at full Bab from Whirling frenzy barbarian and Haste upgradeable to 3 each if he's somehow under the effects of the ranger/paladin spell Blade storm

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Tokoz




9th May 2014, 12:47 PM

That's assuming they stick to the 20 or so Level cap. Based on how ridiculous OP gets, they could easily go to around Level 60.

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Malroth




9th May 2014, 1:28 PM

please if you're not turning the planet into a collosal++++++++ animated tyranosarus statue that eats your enemies the instant you turn lv 21 you're doing something wrong.

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The Old One




10th May 2014, 5:34 PM

Keep in mind tho, that Cory is using 3rd party references to get some of his stuff. Once you get past the primary publisher, there's no telling what unholy combination of nonsense Cory has to justify his ungodly number of attacks

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xuincherguixe

xuincherguixe




9th May 2014, 2:24 PM

Does that mean story time is loop holes?

It's been awhile so it's hard to remember the exact combination. But one feature allowed me to take a Ranger Spell, which I couldn't actually even cast regularly and prepare it as a Wizard.

I went with Hunter's Eye, which gives you sneak attack dice for one round. I think it might be 1 for every 3 caster levels. Uncapped.

I was trying to find a way to get brew potion as well. So the rest of the party could benefit.

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terrycloth




9th May 2014, 3:58 PM

I had a bard who through the use of (a couple levels each of) two different bard prestige classes managed to get the prerequisite spells for one level of a sorcerer prestige class that gave him the prerequisites for a badly-designed sorcerer prestige class which flat out gave you X sorc spells per day at each level, including up to level 9 spells.

So she ended up with +4 inspire courage, all the awesome low-level bard spells (suggestion at 2 and charm monster at 3, for example), and then not only 4th level bard spells but a second set of slots for 4th level sorc spells and then 5-9th sorc spells. With a total BAB of around 12, the ability to cast while wearing armor, etc.

It was pretty silly.

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Luminous Lead




9th May 2014, 11:44 PM

I reeeeally want to know this build.

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Malroth




10th May 2014, 12:28 AM

Easiest way is to be a 14INT human bard and take the Sublime Chord prestigue class at 10 followed by Virtuoso advancing Sublime chord instead of Bard. There are other routes involving Suel Antromach, Master of masques, Warrior skald and some other classes but they're a lot more complex.

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Rentok

Rentok




10th May 2014, 2:12 AM

The line between loophole and creative combination can be hard to discern.

Duskblades get the ability to 1/day cast a spell as a swift action as long as it was oly a standard or less beforehand. Nothing saying that has to be a DUSKBLADE spell. (So if you went Duskblade 7, Ur-Priest 10, you could quicken one of your 9th level Ur-Priest spells for free 1/day. Admittedly not a GREAT combo, but nifty.

So as for loophole stories, I don't know if this counts, exactly, but it's as close as I got.

I'm playing an archer in 3.5 (specifically a ranger/scout). My character wears an eyepatch in combat, just a regular mundane eyepatch, in order to eliminate depth perception, so he can focus on hitting accurately (since I almost exclusively make my attacks from within 30ft, which is really short range for a bow, the loss of depth perception wouldn't be as disastrous to my overall accuracy.) There was some controversy between the players about just how useful that would actually be in real life, but I decided to go with it anyways, since closing one eye to aim is one of the things I did when learning to fire a bow, (I'm not great, though.) The party is travelling by ship across the sea, when we are attacked. During the combat, one of our attackers does something (details are vague because this was quite a while ago and I don't remember), and a bright light flashes before my face, blinding me. Without missing a beat, I inform the DM that I reach up and switch the eyepatch over to my other eye.

While this technically wouldn't do anything about me being blinded, since the effect that did it to me simply applied the condition with the light as a convenient way to describe it, the amount of laughter around the table, and the GM's good humour- plus a little bit of it being harder to explain how the protected eye were blind too, allowed for switching the eyepatch to negate this particular blindness.

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Tempest




9th May 2014, 3:43 PM

Okay, Loopholes. Well to start with, my main gaming group is a huge bunch of cheesemonkey optimizers, who are usually willing to allow almost anything for a build. Ironically, we still all love us some awesome RP.

Anyway, we also tend to build gestalt characters when playing D&D, as a way to cover the fact that there's only 4 of us, and we pass the GM hat around. But I digress. Our lat campaign, the undisputed master of optimization in our group built a monk/warlock using Eldritch Claws and the Beast Claws feat from Dragon Magazine. It was the first build we ended up outright banning. He was doing in excess of a hundred points of damage a strike. Not a round, a *strike*.

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Malroth




9th May 2014, 4:04 PM

a Lance wielding Leap attack barbarian can easily triple that by lv 6 although i admit Clawlocks can do that damage more reliably with better defenses and saves.

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Tim




10th May 2014, 12:35 AM

In the second word bubble there is a typo. It should be "it to MAKE use of its abilities?"

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Halosty




10th May 2014, 12:46 PM

I guess I agree that "technically" dragons of old age can take epic feats (note that you have to take a feat to become a real dragon, but it exists). As long as you ignore the actual intentions of the paragraph, it works.

However, in the description of Familiar Spell:
Choose one arcane spell *you know* of 8th level or lower...
(Emphasis added)
You could, at least "technically" (maybe), get some other epic feats though.

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Halosty




10th May 2014, 12:47 PM

Sorry, wrong spot. This should be in reply to Zok72, but I can't delete it because I don't actually have an account :P

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Zok72




10th May 2014, 12:52 AM

Strictly speaking, kobolds have 12 age categories (thank you races of the dragon).

Strictly speaking, any creature of the dragon type that has 12 age categories is a true dragon (thank you draconomicon).

Strictly speaking, dragons of at least old age can take epic feats that they otherwise qualify for.

Half-White-Dragon Kobolds are LA +1 and can take a few very tasty options including epic toughness (20 hp) epic save (+4 on a save of a chosen type), or, if they have a high enough charisma (relatively easy to obtain with items, flaws, etc.), Familiar Spell (limited wish 1/day so long as your familiar is alive).

Familiar Spell gives your familiar a spell like ability, up to 8th level (no expensive components). Take your pick. Summon monster 8 is a simple enough choice though I'm sure you can find one that suits your needs.

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Zok72




10th May 2014, 12:53 AM

correction, forgot limited wish had expensive components, still, all sorts of other goodies

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Halosty




10th May 2014, 1:02 PM

See my comment that actually ended above yours. Also, somehow I missed the 25 int or cha pre-req.

There are still a ton of things that require spellcraft 15 ranks (12th level) that you could get much earlier than normal...

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Zok72




11th May 2014, 11:09 PM

Doh, thanks for pointing that out

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Neon Vincent




27th May 2014, 9:59 AM
"How many attacks do you have left?"

"Moses, how long can you tread water?"

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