
By the same author as Grand Line 3.5
8th Dec 2013, 5:15 PM"Town in the Tumps"
So, I've played very few games of D&D, and most of those were through Skype. Well, since the last time I read a rulebook was way back in 2002, I was allowed to make a Spellsniper class (I'm sure I'm using this incorrectly, but basically I was an archer who could cast low level healing spells, and some destruction spells when using my bow) whose home town was burned to the ground by the campaign's Big Bad. When we got to the second to last dungeon, we encountered the BBEG, and he offered us a final chance to not have to fight him. I got into an argument with him, and through sheer luck, charisma, and some high rolls, I managed to buy his entire Evil Fortress of Doom and Stuff for only two metric tons of gold (Our GM might've been a little on the generous side. I mean, what kind of shopkeep buys a rusted pickaxe for 50 gold?!). After that, we set up shop in the Evil Fortress, and started converting/exorcising/disbanding his armies until they were all back to their regular selves. After that, I made a treaty with the King and got all of us Knighted, as well as a princess each. The BBEG didn't realize that half the gold had been transmuted from coal until after he moved into the volcano lair the GM had had to set up. It was a simple thing to do to mobilize our 50k strong army and defeat him after that, and we didn't have to destroy an honestly well detailed fortress. |
21st Dec 2013, 9:25 PM
Ah... |
25th Dec 2013, 10:16 PM"Uncommon, but not rare"
Game setting, system, GM, and party composition meant we didn't do it that often, but for our GURPS games at least, it was usually just a matter of someone "wanting" to play the independently wealthy rich eccentric, at least with modern conveniences. In a setting where you can't instantly communicate with your employees it became a lot riskier. Throw in how hard it was to run in a lot of historical or fantasy/medieval settings where social norms were often different and sometimes flat out against player/character convictions, and it often wasn't worth the hassle. |
27th Dec 2013, 7:15 PM"Conquest"
Town? City? |
29th Dec 2013, 3:15 AM"Star Wars Tales of Deceit and Conquest"
Tale 1) Through trickery, massive luck, and some skill, a trio of players formed their own massive galactic 'commonwealth', ruled by one and the other two running the space and ground militaries respectively. Mainly because the ruler was the 47th son of royalty and staring from his homeworld, eliminated all competitors, and through alliances and capitalism attained several star systems more to form his own little Slice of the galaxy. |
31st Dec 2013, 2:44 AM"More 40k stories"
Recently I had a Tech Priest and a Psyker take over an enemy ship during a boarding action. We blew out their boarding tube (taking out many of their marine-types) and crossed through the void to board them in retaliation. We then rushed our way to their bridge and I killed the captain while the Psyker dealt with the rest of the bridge crew. I then hacked the controls and ended the fight with the bridge overrides, resulting in a prize crew being sent over. |
2nd Jan 2014, 8:28 PM"Does This Count?"
Our Chaotic Neutral arcane caster BURNED DOWN an entire town by turning himself into a large fire elemental and then rolled max summoning for fire elementals (1d4+1). All to get rid of this corrupt church shilling the townspeople. Does that count? |
6th Jan 2014, 10:19 PM"Finale of a coup as solo dungeon"
In an earlier campaign than the one with the evil cleric, One of my friend's low-level paladins became the prophesied True King for a city-state that hadn't had a legitimate ruler in a long time. Instead, it was governed by a warlord with his higher level henchmen as a junta. |
7th Jan 2014, 11:48 PM"Just a City?"
Please, I once played a wizard who plotted to have himself declared king of an entire nation. The throne was conveniently empty after we revealed the "queen" as an evil shapeshifter. |
9th Jun 2014, 1:12 AM"Operation Pretty Princess"
We were attempting to take over a city to build our fortress of evil or something, and decided to take the king guy hostage. To do this, we tried to infiltrate the heavily guarded castle. Due to a combination of crit fails and crit successes on our rogue's part for disguise checks, I ended up disguised perfectly as... a pretty princess. We decided to roll with it, and pretended to be visiting dignitaries. Or I did, anyway. The rogue, with our druid wild shaped into a snake and curled around his wrist, snuck around to the servants' entrance. He disguised himself as a staff member with one of the uniforms that had been left nearby, crossdressing as a maid because that was the only uniform there that fit. He reached the king's chamber with a tray of food, and I navigated to the throne room by shouting anyone who tried to stop me into submission with my ridiculous Intimidate. The plan was for me to get him to come alone to his chambers, where the rogue and druid would be lying in wait to ambush him without interference from the guards. My character was currently disguised as a female, and his main example of a female was our druid. As such, he decided that the what a female would do to get the king to his chambers was promising sex while riding giant birds. Somehow, it worked. The plan went off without a hitch. We had the king in our custody, leaving us free to... strip him, apparently. The first thing our rogue decided to do was take all the king's clothes (to sell). Then, once we had used our hostage to gain control of the city, he took all the guards' clothes (so they couldn't use their gear to rebel). Then, he decided that using a castle as our fortress of evil would be too obvious and we should go set up in a random cave system instead. |
29th Nov 2015, 1:04 PM"Rogue Trader"
A rather slow, and suruptitious way of doing it. But, my character created several shell companies, and then slowly bought the entire town with proceeds from loot and the Navigator's family. Not glammourious, or flash, or anything. Just, good business. |
22nd Dec 2015, 11:51 PM
In a recent campaign we were exploring this rather mad country and the prime minister was an insane, incredibly powerful wizard. We obliviously broke into his mansion after getting a suspicious castle mentioned as what was SUPPOSED to be flavor text; rather than follow the rails; so the DM had us fight him like 10 levels early. |
19th Aug 2017, 12:19 PM
took over a small country, but that did'nt turned out well. The previous ruler of the place was a dick, and the oposition was going to depose him. |
27th Nov 2017, 8:36 AM
First game of DND I ever played, and I feel so sorry for that DM. It was at summer camp and he had no clue what to do, but I ended up derailing all the plot and conquered a brothel without having to roll for anything except the coup de grace. |
DragonTrainer
17th Aug 2013, 9:23 PM
I have no idea how common this is, but in a Conan RPG I played in, our party successfully took over an entire city. We achieved this by having one of the party members pretend to be the illegimate offspring of a dead Baron, then killing off his only legitimate successor. This party member was also good at forging documents. We also achieved this while acting as agents of a rival country. >_>
Share a story about a player character who wanted to take over an entire town or city.
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