Page 1582 in Little Garden
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Page 1582


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Average Rating: 5
Number of people who have voted: 3


By the same author as Grand Line 3.5
Comments:

Paranoidpequin




14th May 2021, 2:46 AM
"Advance in the opposite Direction!"

So anyone have any stories about deciding discretion was the better part of valor and bailing from a fight?

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Guest




14th May 2021, 10:10 AM

Ran into a tarrasque. Booked it in the opposite direction.

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CrowMagnon




14th May 2021, 10:14 AM

Spawn of Shub-Niggurath that was summoned in an undersea temple. My character rigged some alien machinery to explode so we had to outrun the spawn, some Mi-go that we had maneuvered around on the way in, and the water that was flooding in.

One of the best action scenes my group's ever had.

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Guest




14th May 2021, 10:37 AM

same party as the stealing dmpc's sword story a couple of months ago. 5e. had a session almost nobody could come, so it was just me (strength cleric) and the greatsword eldritch fighter. investigated a town full of undead. get help from a druid, who says there's a dragon and gives us a potion to level up.

I assume:
the dragon will attack us if we start clearing out the town, we're not stealthy.
the DM would not set up this situation unless we could defeat the dragon with this party.

so my character sets off towards the dragon's lair and the other guy follows. DM says there are corpses of an ogre we fought earlier. it was probably meant as a warning, but that fight was really easy.

we both go down in three turns. we then both crit succeed our death saves and run away.
we run into the druid's house, the dragon bursts its head through the window. as we're scattering, the session ends. next session, the rest of the group turn up to save us. they drive off the dragon.

I officially declare my guy's flaw "too proud to ask for help" based on this and a previous event, then roll to see if almost dying helped him get over himself. it didn't.

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Sorakage




14th May 2021, 11:06 AM

We were helping an NPC find a long lost temple (turned out the damn thing could only be found by people NOT trying to find it) The moment we find the place, the bad guy of the campaign shows up and opens a portal to the nine hells right behind us. We roll a d100 to see what comes out. Next thing we know, a party of level five characters is facing a Balor demon. Needless to say, we booked it into the temple and as fast as we could to get away from that thing before it roasted us. What happened next is another story.

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HaruNoHikaru




15th May 2021, 12:39 AM

The only time i can think of where my gaming group has run away, we'd been forced to try and fight it out anyway so we only were able to run after crippling the enemy. It was a travellers game set in the star wars original trilogy, and our ship was forcibly dropped out of hyperspace by a bunch of ships with anti hyperspace fields. So we had to try and destroy those before we could run.

We ah, might have caused the destruction of most of the ships' shielding against the anti hyperspace radiation on our way out, so i dont think we'll be facing that particular small army again even if technically they're still out there

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Rev666




15th May 2021, 11:06 AM

Was running Princes of the Apocalypse (4 evil cults based on the elements) when the group decided to investigate the earth cult surface base. The kobold (who is an annoying little shit) knocks on the door, a slot opens and they're told to go away. Being an annoying little shit he keeps knocking and they keep telling him to go away for an hour (the earth cult are very stubborn and VERY patient). Eventually the guard tells them that if they knock one more time he's going to come out and deal with them.
The kobold knocks and as soon as the door opens uses burning hands on the guard.

Thats when the group of 5 sees that for the last hour the other door guard has gone and got every single member of the base (all 40 of them) abd they're currently standing in the entrance hall angry.

The group ran and luckily got away (one of the earth casters hit them with slow and 10 of the cult had speeds of 40+)

The kicker: the cult were in the entrance hall to welcome them. The hour long wait at the door was a test of patience and if they hadn't attacked then they could have infiltrated their lair).

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Kale

Kale




14th May 2021, 4:20 AM

Drink your gogo juice Nd ruuuuuuuu !

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Joe the Rat




14th May 2021, 10:46 AM

Wow, Zoro's sense of direction flaw is fierce.

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Steeevee




15th May 2021, 1:01 PM

Charge- Backwards!

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