Page 1478 in Whiskey Peak
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Page 1478


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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

BoredOne




19th Aug 2020, 12:25 AM

Yeah, got to kinda feel sorry for the folks stuck asleep in game.

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zomg




19th Aug 2020, 2:56 AM

Rolling for knowledges is probably the most unfun part of dnd. You always need information about things, so you have to roll for a ton of things, information is needed to make a choice so the only thing that happens if you succeed is your character is allowed to know the thing you need to know for you to do the roll you actually want to do, and if you fail it doesn't mean you fail it means you aren't allowed to try.

I like knowledge skills in rpgs better when what you know is more based of the passive value, and then you can roll the skill when you want to research, experiment, or investigate the thing it represents.

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BakaGrappler




19th Aug 2020, 5:07 AM

Okay. Reality check. This guy is CHOOSING to enter grappling with Cory.

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Guest




19th Aug 2020, 5:35 AM

Honestly, a better choice than grappling with Luke.

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Story Time




19th Aug 2020, 8:39 AM

Roll again... Any good story when the allies are in need of help yet no one manage to get the dice to cooperate?

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Michael




19th Aug 2020, 6:58 PM
"Not Quite What You're After"

X-Com: Enemy Within easy iron-man mode, the first few missions were flawless victories. Suddenly at the construction site, I roll nothing but misses on all my shots and the entire squad is wiped out. I never played iron-man again.

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Kittoradra




20th Aug 2020, 11:52 AM

That's because of a known mechanic in the code for the series. The probabilities shown are the base values, and the game tracks how well you're doing. Play well... and it stacks probability against you, forcing the game harder and harder until inevitable failure.

On the other side, if you do poorly, the probability will actually stack in your favor, I think. Which leaves the potential for the system to be manipulated

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Kittoradra




20th Aug 2020, 11:53 AM

Virtual dice, but "dice" nonetheless... Roll20 seems to have it in for any group I'm in some nights. No matter what we do or how we do it, the dice just fail on us. Tracking a target? Fail. Attack the enemy? Fail. Medicine checks to stabilize dying party member, with literally the entire party taking their turns to try? Fail, fail, fail, fail, fail, fail

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kwak




25th Aug 2020, 5:01 PM

There was this time when my whole party critically failed to assassinate someone asleep.

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Knowless




24th Aug 2020, 9:39 AM
""This lets me avoid the -20 penalty for""

this is a d20-based game.

PLEASE tell me this -20 penalty thing is made up for the comic XD

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