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Average Rating: 4.75
Number of people who have voted: 4


By the same author as Grand Line 3.5
Comments:

murphieschecker




13th Feb 2019, 6:12 AM

so, anyone else the sort to attack in the middle of a speech? Awesome use of a readied action, regardless of what anyone else says

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TheStevest

TheStevest




13th Feb 2019, 8:07 AM

I am guilty of the attempt to attack an NPC enemy during his speech.
My GM was not amused.

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DeS_Tructive

DeS_Tructive




13th Feb 2019, 9:47 AM

Each and every time.
Although in the last few years, I've taken to a different approach (to protect my marriage): I patiently wait for them to be done, then I ask, "Sorry, could you repeat the first part?" and while they either slip in to rage or repeat themselves, <sneak attack!>.

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Paranoidpequin




13th Feb 2019, 10:47 AM

My Group has ruled that Talking is a free action Regardless of how long you talk. Our fighter is guilty of having entire conversations while swinging his sword due to this rule however so we monologue as much as his villains

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Anvildude




14th Feb 2019, 12:54 AM

Ah yes, Anime rules.

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DeS_Tructive

DeS_Tructive




15th Feb 2019, 4:13 AM

It's A Trope!
https://tvtropes.org/pmwiki/pmwiki.php/Main/TalkingIsAFreeAction

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Halosty45

Halosty45




13th Feb 2019, 12:53 PM

Look, there are some speeches that just need to be interrupted.

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Joshua




13th Feb 2019, 4:35 PM

I was running a Deadlands campaign, where the party had tracked a mad scientist to her lair. There they found that she had constructed an enormous crystal clock, with a glowing blue gear near the center, the whole mechanism whirring and ticking and gradually slowing down. The mad scientist began explaining her plan, which was to sync the clock with universal time and rewind to the point before the Great Disaster and prevent it. One of the PCS shot the blue gear, spending a Fate Chip to ensure that he hit...just as the mad scientist was explaining that destroying the clock would destroy the world.

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m2012e




13th Feb 2019, 5:54 PM

This happened just last week. The Big Bad had captured all the PCs, and the DM was trying to give us a plot-important monologue. But some of the players would just not shut up. They kept trying every manner possible of escaping or taunting the villain, to the point where I slipped a note to the DM suggesting that he everyone's arms and legs are magically bound, and they're also gagged so they have no choice but to listen. The problem was that he had given us a scroll earlier in the night that was supposed to be used later during the monologue.

Later during a debrief with the DM, I suggested that he implement "cutscenes" akin to video games, where when he's giving plot-essential information, the PCs cannot act or respond. It's a little railroady, but our group is on the bigger side, so it's not much fun for five of us to be sitting quietly only to continually disrupted by the other three who aren't actually accomplishing anything.

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Cloy552




13th Feb 2019, 9:19 PM

Definitely. I mentioned it a few pages back but one of my characters set a building on fire to kill one guy and while he was screaming out the window that she was a "Crazy Bitch" impaled the fucker with an Ice Knife.

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Poker




14th Feb 2019, 7:21 AM

The reverse happened to me not too long ago.
We meet with a major Bad Guy, little confrontation with him, a quick battle of wits, a few one-liner from him then from us.
Then i realise something, and with that realization, i have just figured what his evil plan trully is.
I start the whole "i have seen through you. i now know your true intentions" speech explaining how and why he did this or that. Then just as a dramatically anonce that none of his plans will succeed, i took a laser beam. Survived, but could'nt take part in this fight.

I would'nt call it a cheap shot on the GM part, too. We knew perfectly well that this Bad Guy was the kind of guy to do this kind of things, and it would have been ooc for him to NOT take advantage of a guy monologuing in front of him to place a sneak attack. If anything, it was nice on the GM part to let me finish to explain, so that the rest of the party get the information before i'm taken down.

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Guest




14th Feb 2019, 7:51 AM

Just because the villain is Lawful Evil, doesn’t mean we can defeat him with a filibuster

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Therazan

Therazan




13th Feb 2019, 8:32 PM

Monologue is its own reward, in a way. It's a staple of many genres (despite being highly unrealistic) because it's a huge source of exposition, drama, and other fun bits. It's also part of the payoff to FINALLY meeting that villain behind it all. Finally, you can be sure someone had to work hard for it, usually your GM.

When one of my player interrupted me, asking "Is he gonna continue talking?" and reacted to the affirmative by chucking a very disruptive spell to my boss, I let him have it. He felt very clever, and was very happy to have dealt a blow to his enemy in such an humiliating manner.

We stopped playing before it became an issue, but I felt he was the kind of player to abuse it on every boss. To me it felt that villains would love their monologues. If speeches are a thing, it makes no sense that they'd leave the speaker vulnerable.

Thus I devised a unique spell, that just blocks the players from interrupting the speech for no reason. If the villains are stalling for time, for example, the spell won't protect them during the speech... but will the heroes know that?

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Halosty45

Halosty45




14th Feb 2019, 3:26 PM

We've actually toyed around with a "Final Monologue" spell. It would definitely be on the bard spell list, though not necessarily any others.
Either way, it would be an immediate action, castable on death. It would allow the caster to continue talking for the duration of the spell, as long as their body is in a state that can talk. They're still dead, so it doesn't give a longer window for revivify. Likewise, they can't cast spells or activate magic- not even contingent spells (though those could have been set to cast on death anyway).
It might have multiple levels, with the "lesser" version lasting round/caster level and the "greater" version lasting minutes.

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