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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Comments:

Guest




30th Jan 2019, 8:40 AM

Once i was given temporary control of a very influential NPC, the second son of a Emperor. But the GM suspected me to be trying to use him to derails thins by causing a succession war in the hope that the current bad guy, The Emperor's brother, get killed by someone other than the players.
So he took back control of the character
He had some valid reasons to believe it, but this was not really what i was doing. what i planned to do is a simple scheme that would have resulted in our PCs receiving a very large amount of money.
Now it did involve the Emperor's son acting a bit out of character, so i think the GM was kinda fair when he stopped me.

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DeS_Tructive

DeS_Tructive




30th Jan 2019, 9:59 AM
"Nope, nope, nope"

I've had too many NPCs ruined by giving them in the hands of a player - one of the very few straight "NO" I have when GMing.

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Guest




30th Jan 2019, 2:53 PM

Well there was one time I let one of my players play an NPC, although I’m not sure if it counts because said NPC was actually their character from a previous campaign. Did give him some plot details that the NPC would know but his current character wouldn’t so as to give him direction, but he’s really good about not meta gaming so it went pretty well.

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Valandar




31st Jan 2019, 9:27 AM

I actually had an NPC turn from the equivalent of Team Rocket into the Big Bad of the entire following campaign because of things a player did...

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Guest




31st Jan 2019, 9:43 AM

Let me guess. Silly, essentially harmless villain who the players brutalized horribly because they’re the “good guys”. Villain takes many levels in badass in order to avenge themself and possibly to save the world from these overpowered murderhobos.

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Gvtprtsgvnit




12th Feb 2019, 5:45 PM
"Powergaming NPC's"

Last game my group played, the DM brought in his buddy (We call him Lump) to play the BBEG's chief henchman. I'd played with him before, and he was very much a free-spirited "poke things to make stuff happen" kind of player. Not so much this time. We got dropped into a room with Lumpion, Lump's legendary barbarian from his early gaming days. It was a veritable clinic in powergaming. He only stayed long enough to play three rounds of combat, but in that time he killed two of us outright. Pretty sure we only survived because the DM didn't quite understand how to play the character after Lump left. It was awe-inspiring.

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