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Page 1151 in LogueTown
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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Comments:

Super_Big_Mac

Super_Big_Mac




28th May 2018, 3:52 AM

"I mean, did you really need both the Peacock's Plumage and Grandstander flaws? ...Wait, you do know what Lethal Chef actually does, right..?"

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Super_Big_Mac

Super_Big_Mac




28th May 2018, 3:53 AM

And since I seem to be the first comment, here's a Story Time prompt:

When was a character's Flavor Text more important than their combat or social abilities? PC or NPC.

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ChaosStar0




28th May 2018, 5:34 AM

Every character I make. I haven't played them yet, but I do go more for RP than Combat. Social is a bit of a mixed bag as I love High Intelligence and High Charisma.

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Phantomdemon2




28th May 2018, 12:13 PM

Well, if you got a dedicated DM, he can take any flavor text or background you give you character and mix it into the story.

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D




28th May 2018, 7:30 PM

Basically any time I've put more than a minimal amount of effort into generating a character.

Landlocked debaucherous canal pirate
Narcistic washed up TV host/magical PR guy
Machine gun wielding computer worshipping nun
Permanently drunk Norse god of knitting
Magical girl cancer patient
Post-apocalyptic gourmand
Cowboy dual-wielding Nerf guns that needed to be cocked
Changeling whose incompetence was actually infectious
Gay supervillain trying to get into batman's pants whose ability only extended to making situations more chaotic and grandstanding about the results
Compulsive gambler who was only good at critting
Work obsessed paranoid neurotic robot
Ex-prostitute turned Mormon avenger
Mouse pirate duelist with a heart of gold

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Greencap




29th May 2018, 5:04 AM

Lovecraftian jehova's witness
Ranger who was raised by elves who were really bears
Gigantopithicus
Super-villain PR guy
ogre mafia broker
combat worthless acrobat (he was completely untouchable, but drowned)
post-apocalyptic adam west (i managed to get the DM to say "quick to the batmobile and.... start... talking like.... this"
nice-guy Dwarven evangelist

pretty much all my builds are made to fit the backstory

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DeadpanSal




29th May 2018, 6:02 AM

I never play numbers, I go entirely for what belongs with the character. That said, the best one was my painter. He had a magic paintbrush that he got after a duel with the devil to see who was the better artist.

And this brush was basically an eldritch wand that focused all of my spells and everything was built around that flavor text. If I made a decoy of myself, it was paint. If I used illusions, it was paint. The twist? It wasn't a reward, he lost the match. It's a shackle!

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Valandar




29th May 2018, 9:41 AM

Kalkuritaz Tawiskarondian, aka "Taz": Dwarf with maxed out physical stats, minimum Int and Cha, but decent Wisdom. He thought he was a Barbarian, but was actually a Cleric (the Dwarven god of battle thought he was hilarious), and every time he thought he was using a Barbarian ability, he was actually casting a spell (instead of Frenzy he was casting Enlarge on himself, etc).

Shumpy: A half-orc Barbarian, textbook build, but he was a fop. Dressed in the finest silks, highly educated, and constantly carousing and associating with High Society. He just had... a bad temper. And his cane was cast iron, with a dragon head topper, that he swung like a Warhammer when he frenzied. His first words to the rest of the party were "So, which one of you is my bodyguard?"

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DeadpanSal




29th May 2018, 1:40 PM

"And remember! No encounters tonight sil vous plait! I need my 8 hours!"
*cut to battle as bandits attack the camp at 2 am, Shtumpy in a full rage because he's not dressed for the occasion, he was having a nice dream about his boyhood cottage in Surrey, and now he's DEFINITELY going to get age lines*

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Solokov




29th May 2018, 8:43 PM

since others are listing off their creations....

Flamboyant gnomish rogue, follower of Kayden Kalien, constantly arguing with the cleric who is proselytizing for the goddess Shantae
Drow (secretly a shadow dragon) Rogue stolen from menzo or some other city during the war of the spider queen and raised by moon elves (who were secretly Bahamut and Tiamat), wound up getting sent back in time and accidentally kicked off the whole "divorce" from IO that occurred.
The Druid who smokes a gandalf tier pipe and brings chaos wherever he goes.
Skree, god of rats (inside joke turned legitimate campaign threat)
Skog, the "persuasive" ogre rogue. quadruple sixes for his str and chr stats (that session we allowed exploding dice for character generation I think by the time we were done he was in the low 40s for both, somehow the bard wound up with 9 charisma), Possibly the originator of the "YOU NO SEE SKOG" intimidate rogue copypasta that people see about on reddit and 4chan since he was rolled up in 1999.
The elderly, scholarly and priestly looking warlock with but had red green color blindness as a disadvantage, he somehow made a deal with an angel to be his familiar and all his spells were tinged gold and white so he could actually see the magic.... it took the party four sessions to realize he was "smiting" people with holy looking eldritch blasts and hellflame.

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Zilfallion

Zilfallion




30th May 2018, 10:09 PM

Pretty much any character I have motivation to create.

Any time I can find the proper motivation for a character, I get a concept, and I compromise as little as possible to get close to it, and then my knowledge of the system to pull it off as effectively as possible.

Usually I still end up with a character on par or slightly above the rest of the party, but they always have a solid concept behind their character, and the build just backs it up.

Now, finding the proper motivation for a character can sometimes be very challenging, but if I can find it, it makes the character a lot more fun to play.

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Deez Rodenutz




1st Jun 2018, 8:06 PM

Best is probabably Tobi
A flamboyant dragon shaman in an evil campaign.
DM gave him the only tent in the starting equipment, and nobody ever stayed in it with him (except players who skipped a game).

Other good one would be when my friend and I decided(in another guy's good campaign) to create traveling missionaries for an evil god, but characters didn't know was evil.
They thought it was a little odd that he demanded slaughter and sacrifices, but who are they to question him.
This could easily have derailed the campaign, but our DM instead changed it up based on this. He introduced a legitimately evil DMPC who convinced us he was an avatar for our god, and lead us on an even worse mass slaughter.

Finally, there is the time my friend played a squirrelfolk.
Tiny size, high pitched voice, scared of everything. (And I played his brother, a half-squirrel barbarian)

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Drazon




28th May 2018, 12:19 PM

Just how much filler IS there in Logue Town?

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Otaku

Otaku




28th May 2018, 1:37 PM

Far more than I realized. I think I'd always assumed the bar scene was canon (it isn't), I'd forgotten that Usopp getting his new headgear was fill, but the cooking contest is the pretty blatant (and I believe last) of the filler.

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g1darkhand14




28th May 2018, 4:26 PM

Loguetown is one of those parts of an anime that jsut naturally sets itself up for filler material. Anytime the Straw Hats have no pressing issues to deal with, the anime likes to give them all at least one episode apiece to have some filler time

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Airanuva




28th May 2018, 9:10 PM

Depends if you consider canon, but omitted, material to be "filler."
Ussop's goggles and how he acquired them is canon, and is part of why they are "our sniper's precious goggles." They were omitted from the manga because Oda wanted them to enter the grandline on 100, but would have otherwise done the chapter.

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