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Average Rating: 5
Number of people who have voted: 1


By the same author as Grand Line 3.5
Comments:

Neave




23rd Oct 2017, 12:13 AM
"Well Then"

Warm welcome.

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DeS_Tructive

DeS_Tructive




23rd Oct 2017, 10:30 AM
"That's DM psychology..."

Whenever a DM wants their players to do something, it's best to have an NPC order them the opposite.
Have we done that as a story time, yet? Times DMs (or players) used in-game reverse psychology.

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Jarimor




23rd Oct 2017, 2:28 PM

We was presented a choice of paths to take. DM wanted us to take one.

the party of five pcs decided to split (each group had a 13th level arcane caster, so teleportation/communication wasn't MUCH an issue).

Finally met up again last night and now are a happy group of 13th level pcs again.

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Jarimor




23rd Oct 2017, 2:28 PM

We was presented a choice of paths to take. DM wanted us to take one.

the party of five pcs decided to split (each group had a 13th level arcane caster, so teleportation/communication wasn't MUCH an issue).

Finally met up again last night and now are a happy group of 13th level pcs again.

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Phantomdemon2




23rd Oct 2017, 5:38 PM

Has in, you died horrible and and to remake the party, or that you finally managed to regroup?

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Phantomdemon2




23rd Oct 2017, 5:39 PM

As in, you died horrible and and to remake the party, or that you finally managed to regroup?

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Phantomdemon2




23rd Oct 2017, 5:39 PM

As in, you died horrible and and to remake the party, or that you finally managed to regroup?

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Reeder




24th Oct 2017, 3:33 PM

just to joke with the GM, we once did exactly what a NPC said when told to leave, when obviousely we where suposed to stay to help.
It turned out to be helpful, since the bad guy came to town, we weren't there, so he did'nt knew our face and ignored that we where allies of theses peoples. Thanks to this, we had the element of surprise when we later attacked him. Also, fighting outside of the city probably limited the property damage.

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