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Page 977 in Cocoyashi Village
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Page 977


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Average Rating: 5
Number of people who have voted: 2


By the same author as Grand Line 3.5
Comments:

*Sigh*




22nd Mar 2017, 12:17 AM

Treasure the players in your game that understand your setting well enough that they know how to not just physically but also mentally/emotionally beat their enemies. THOSE are the guys that you know are truly paying attention.

(Also as a followup to the last page in addition to the Sanji sheet I posted on the last page, I've also made a Brook sheet with the same rules: level 9 Gestalt for Pathfinder https://www.myth-weavers.com/sheet.html#id=1150615 )

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Nah




22nd Mar 2017, 8:03 AM

I wouldn't do that on principle. I know they are only NPCs, but it's still mean. And I play mostly evil characters...

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Valandar




22nd Mar 2017, 9:40 AM

Sometimes you have to, though. Kill the enemy wizard, and he'll either get resurrected or become a lich or something. Break his will, and he never comes back. And if the enemy is a slaver, rapist, or necromancer, I have no sympathy for "Aww, ruined his dreams"...

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Nah




22nd Mar 2017, 12:42 PM

Oh, sure, but that can also backfire hard (or at least would in an actual game). Someone with nothing to loose and a lot of resources is incredibly dangerous. Take "the count of monte christo" as an example. Being a dick rarely helps anything. Worst case scenario, said Wizard was a slaver and makes a pact certain. I pulled that once on a player like Luke; You'd be surprised what a Pitfiend can do to a player that barely got to level 5 maneuvers, even more so when the only one he has to blame for his doom is his own stupidity.
And trust me, since I'm the one typically playing the slaver or necromancer, I know how they think (I don't play rapists though, since letting your guard down and getting out of your armor is an assassination waiting to happen).

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Final Takedown




22nd Mar 2017, 12:29 AM

It is a bit unique how often Luffy has (and thus, Luke will eventually) grasp the deeper situations at play and truly break the will and dreams of his main opponents in each new island/arc (or just accidentally break their dreams while trying to find crewmates or help his friends get free of sticky situations). Before Arlong, there was Don Krieg at the Baratie (broke his dream of ever conquering the Grand Line), the butler back at Syrup Island (broke his dream of liing a life as a pirate while also not having anyone know who he was), Buggy back at Orange Town (broke his dream of having his little playground for his pirates to loot, train in, and destroy as they pleased), Axe-Hand Morgan back at Shells Town (broke his dream of ruling the island without anyone questioning his authority), Alvida at sea (broke her dream of being the "fairest pirate on the sea" and ruling her crew with an iron club), etc., and will continue to do so in later arcs.

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White_Mage

White_Mage




23rd Mar 2017, 1:11 AM

But... I wanted to keep binge reading this, now I have to wait like everyone else Q_Q

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Black_Mage




23rd Mar 2017, 10:16 AM

You could always binge-read the 860 chapter manga.

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Red_Mage




23rd Mar 2017, 3:31 PM

Sounds like a good plan. Could've been mine, really!

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White_Mage

White_Mage




23rd Mar 2017, 6:28 PM

I don't know, last time I trusted a Black mage's plan we ended up destroying a country and starting three wars... and as a white mage, i'm against that.

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Guest




21st Nov 2017, 8:03 PM

You can trust him! Black Mage is always trying to help.

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Fighter




22nd Nov 2017, 7:45 PM

He is trying to help. he just have a bad luck with it.

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