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Page 692 in The Baratie
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Page 692


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Average Rating: 5
Number of people who have voted: 3


By the same author as Grand Line 3.5
Comments:

Erathia




27th Apr 2015, 12:04 AM

Ah the Grapple Rules. The moment when every GM knows to give up rather than engage in hours of looking up point and counterpoint.

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Raxon

Raxon




27th Apr 2015, 12:39 AM

The D&D grapple rules. Only surpassed by the GURPS vehicles in overcomplication, if I recall.

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Rzz




27th Apr 2015, 2:04 AM

As a player of D&D 3.5 and of GURPS 4th ed, I can say with certainty that the GURPS rules for grappling combat are WAY more complex. Especially since they're distributed over about 5 different locations in 2 different books.

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Anvildude




27th Apr 2015, 2:54 PM

D&D Grapple rules aren't that complex. Bonuses or penalties for relative size compared to a Medium creature, bonuses or penalties based on Ability scores (like everything else), then add in any feats or special abilities. Touch attack starts, the grappled and the grappler can only take certain actions, etc. etc.

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Raxon

Raxon




27th Apr 2015, 4:24 PM

What the grapplers can do depends on their respective sizes. If I can wrap my hand around your waist and hold you in one hand, we're grappling, but I can do whatever the hell I want. You, on the other hand, are screwed.

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Zilfallion

Zilfallion




27th Apr 2015, 12:46 AM

Oh come on the grapples rules aren't that bad. You just need to spend half an hour on them once, memorize the important bits, be able to reference it if needed in a quick glance. Once you've dealt with them a time or two, it's just as fast as any other part of combat. [Which means it could still take a couple minutes to make a turn. When you have to roll things like 64D6's and 8D20's in a turn things sometimes get a little more bogged down than grapple rules. Those are much quicker in comparison.]

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Malroth




27th Apr 2015, 2:35 AM

It could be worse you could have a Dread Necromancer fielding an army of several dozen permanently hasted Zombie Crocodiles each one invoking the grapple rules on every attack.

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xuincherguixe

xuincherguixe




27th Apr 2015, 3:04 AM

That's not a bad idea. I would have just gone with black tentacles.

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Kyosuke Nambu




27th Apr 2015, 9:51 AM

The funny thing is, the grappling rules for 4th are incredibly simple. And they really are functional for everything a non-martial artist would be able to do with grappling.

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IsaiahOmega




27th Apr 2015, 6:22 PM

The 5e rules are also simple would be better if the grappler feat wasn't useless

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Rooker

Rooker




28th Apr 2015, 7:06 AM
"I Can Feel Your Anger"

I think Luke is expressing a collective "done"ness with this battle with Krieg that we've all been feeling. :P I still enjoyed the hell out of it. Luke pretty much got to do everything he's done in all the other strips combined to one guy. One overrated, overequipped guy. I think a small part of me is cheering because I'm terrified of meeting my first "twink" and I expect them to be like Don Krieg. A stupid whatsit for everything.


...I also feel like Don Krieg should be appearing on one of those paid advertisements next to OXY CLEAN! and the Magic Bullet.
He shoots! He blows! He makes short work of big parties! Get your very own Don Krieg today! And show them bitches who the boss is.

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